Example #1
0
    static int SetSpriteOffset(IntPtr L)
    {
        try
        {
            ToLua.CheckArgsCount(L, 2);
            ImageEx          obj  = (ImageEx)ToLua.CheckObject <ImageEx>(L, 1);
            UnityEngine.Rect arg0 = StackTraits <UnityEngine.Rect> .Check(L, 2);

            obj.SetSpriteOffset(arg0);
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }