private void GetDebugHeader() { ISymbolWriter symbol_writer = metadata.symbol_writer; if (symbol_writer != null) { debug_header = symbol_writer.GetDebugHeader(); } if (module.HasDebugHeader && module.GetDebugHeader().GetDeterministicEntry() != null) { debug_header = debug_header.AddDeterministicEntry(); } }
void GetDebugHeader() { var symbol_writer = metadata.symbol_writer; if (symbol_writer != null) { debug_header = symbol_writer.GetDebugHeader(); } if (module.HasDebugHeader) { var header = module.GetDebugHeader(); var deterministic = header.GetDeterministicEntry(); if (deterministic == null) { return; } debug_header = debug_header.AddDeterministicEntry(); } }