/// <summary> /// 入口函数 /// </summary> public void SetColor(Color color, float indenty, IdentyCallBack callBack = null) { oldColor = color; currentMaxNum = indenty; isSelf = true; oldVal = indenty; this.callBack = callBack; inputVale.text = indenty.ToString(); }
/// <summary> /// 隐藏的函数 /// </summary> public void Hide() { this.gameObject.SetActive(false); callBack = null; }