internal static void SetMonoScriptIconChangedCallback(IconSelector.MonoScriptIconChangedCallback callback) { if (IconSelector.s_IconSelector != null) { IconSelector.s_IconSelector.m_MonoScriptIconChangedCallback = callback; } else { Debug.Log("ERROR: setting callback on hidden IconSelector"); } }
internal static void SetMonoScriptIconChangedCallback(IconSelector.MonoScriptIconChangedCallback callback) { if ((UnityEngine.Object)IconSelector.s_IconSelector != (UnityEngine.Object)null) { IconSelector.s_IconSelector.m_MonoScriptIconChangedCallback = callback; } else { Debug.Log((object)"ERROR: setting callback on hidden IconSelector"); } }