public void UpdateScore(int maxCoins, int coins, int hearts, int numberOfStars) { coinsText.text = coins + "/" + maxCoins; heartsText.text = hearts + "/3"; starsPanel.IconEnable(4); starsPanel.IconDisable(4 - numberOfStars); }
private void LoseHealth(int healthLose) { lives -= healthLose; if (lives < 0) { lives = 0; } LevelScoreManager.Instance.UpdateHeartsAmount(lives); healthPanel.IconDisable(healthLose); }