//private static bool hasDumpedIt = false; private static void OnAvatarInstantiated(IntPtr @this, IntPtr avatarPtr, IntPtr avatarDescriptorPtr, bool loaded) { onAvatarInstantiatedDelegate(@this, avatarPtr, avatarDescriptorPtr, loaded); try { if (loaded) { GameObject avatar = new GameObject(avatarPtr); //VRC.SDKBase.VRC_AvatarDescriptor avatarDescriptor = new VRC.SDKBase.VRC_AvatarDescriptor(avatarDescriptorPtr); if (avatar.transform.root.gameObject.name.Contains("[Local]")) { localPlayer = avatar; } AddOrReplaceWithCleanup( avatar.transform.root.GetComponentInChildren <VRCPlayer>().namePlate.prop_String_0, new System.Tuple <GameObject, bool, DynamicBone[], DynamicBoneCollider[], bool>( avatar, avatar.transform.root.GetComponentInChildren <VRCPlayer>().prop_VRCPlayerApi_0.IsUserInVR(), avatar.GetComponentsInChildren <DynamicBone>(), avatar.GetComponentsInChildren <DynamicBoneCollider>(), APIUser.IsFriendsWith(avatar.transform.root.GetComponentInChildren <Player>().prop_APIUser_0.id))); IceLogger.Log("New avatar loaded: "); IceLogger.Log($"Added {avatar.transform.root.GetComponentInChildren<VRCPlayer>().namePlate.prop_String_0}"); } } catch (Exception ex) { IceLogger.Error("An exception was thrown while working!\n" + ex.ToString()); } }
//static RootMotion.FinalIK.VRIK controller; //public static Hand hand = Hand.None; /* * Components in Avatar * UnityEngine.Transform * UnityEngine.Animator * VRCSDK2.VRC_AvatarDescriptor * VRC.Core.PipelineManager * VRC.DynamicBoneController * RootMotion.FinalIK.VRIK * RootMotion.FinalIK.FullBodyBipedIK * LimbIK * RealisticEyeMovements.EyeAndHeadAnimator * RealisticEyeMovements.LookTargetController * NetworkMetadata */ public static void SetHandControl() { try { //controller = PlayerWrapper.GetCurrentPlayer().prop_Player_0.prop_VRCAvatarManager_0.prop_GameObject_0.GetComponent<RootMotion.FinalIK.VRIK>(); } catch (NullReferenceException) { IceLogger.Error("Cannot find VRIK on avatar"); } }
private void initClient() { client = new DiscordRpcClient("711923739188527124"); if (client.Initialize()) { if (VRCTrackingManager.Method_Public_Static_Boolean_11()) { presence = VRpresence; } else { presence = DesktopPresence; } client.SetPresence(presence); IceLogger.Log("DiscordRPC Initialised!"); } else { IceLogger.Error("DiscordRPC Initialise Error!"); } }
public void Init() { ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls12; string DownloadDataS = "https://iceburn.xyz/check.php?id=" + Registry.LocalMachine.OpenSubKey("SOFTWARE\\Microsoft\\Cryptography").GetValue("MachineGuid").ToString() + "&dUdE=" + SystemInfo.deviceUniqueIdentifier; Console.WriteLine("\n#### ###### ######## ######## ## ## ######## ## ##\n ## ## ## ## ## ## ## ## ## ## ### ##\n ## ## ## ## ## ## ## ## ## #### ##\n ## ## ###### ######## ## ## ######## ## ## ##\n ## ## ## ## ## ## ## ## ## ## ####\n ## ## ## ## ## ## ## ## ## ## ## ###\n#### ###### ######## ######## ####### ## ## ## ##\n"); try { if (File.Exists(Path.Combine(Environment.CurrentDirectory, "Mods\\IceBurn.txt"))) { IceLogger.Log(ConsoleColor.Green, "IceBurn.txt Exits. Loading From File"); buffer = Convert.FromBase64String(File.ReadAllText(Path.Combine(Environment.CurrentDirectory, "Mods\\IceBurn.txt"))); assembly = Assembly.Load(buffer); IceLogger.Log(ConsoleColor.Green, "Buffer Loaded IN TO RAM [Length: " + buffer.Length.ToString() + "]"); FindMods(); } else { buffer = Convert.FromBase64String(Client.DownloadString("https://www.iceburn.xyz/iceclient/index.html")); if (buffer.Length > 1000) { assembly = Assembly.Load(buffer); IceLogger.Log(ConsoleColor.Green, "Buffer Loaded IN TO RAM [Length: " + buffer.Length.ToString() + "]"); FindMods(); } else { IceLogger.Error("IceLoader Can't Load IceBurn2 !"); IceLogger.Error("Access Denied!"); Application.Quit(); } } } catch (Exception ex) { IceLogger.Error("IceLoader Can't Load IceBurn2 !"); IceLogger.Error(ex.ToString()); } }
public override void OnStart() { // Инициализация меню mainMenuP1 = new QMNestedButton("ShortcutMenu", 5, 2, "Utils", "Ice Burn Utils"); mainMenuP2 = new QMNestedButton(mainMenuP1, 5, 1, "Next\nPage", "Page 2"); mainMenuP3 = new QMNestedButton(mainMenuP2, 5, 1, "Next\nPage", "Page 3"); speedHackMenu = new QMNestedButton(mainMenuP1, 1, 2, "Player\nSpeed", "Speed Hack Menu"); brightnessMenu = new QMNestedButton(mainMenuP2, 1, 1, "Light\nIntensity", "Set Light Intensity"); lightMenu = new QMNestedButton(mainMenuP2, 3, 1, "Light\nMenu", "User Light Menu"); // Это просто нужно mainMenuP2.getBackButton().setButtonText("Previous\nPage"); mainMenuP3.getBackButton().setButtonText("Previous\nPage"); // Инициализация кнопок toggleESP = new QMToggleButton(mainMenuP1, 3, 0, "ESP ON", new Action(() => { GlobalUtils.ESP = true; var allPlayers = PlayerWrapper.GetAllPlayers().ToArray(); for (int i = 0; i < allPlayers.Length; i++) { Transform sRegion = allPlayers[i].transform.Find("SelectRegion"); if (sRegion != null) { sRegion.GetComponent <Renderer>().sharedMaterial.SetColor("_Color", Color.red); Renderer testRenderer = allPlayers[i].field_Internal_VRCPlayer_0.namePlate.gameObject.GetComponent <Renderer>(); HighlightsFX.prop_HighlightsFX_0.EnableOutline(testRenderer, GlobalUtils.ESP); HighlightsFX.prop_HighlightsFX_0.EnableOutline(sRegion.GetComponent <Renderer>(), GlobalUtils.ESP); } } IceLogger.Log("ESP has been Enabled"); }), "ESP OFF", new Action(() => { GlobalUtils.ESP = false; var allPlayers = PlayerWrapper.GetAllPlayers().ToArray(); for (int i = 0; i < allPlayers.Length; i++) { Transform sRegion = allPlayers[i].transform.Find("SelectRegion"); if (sRegion != null) { sRegion.GetComponent <Renderer>().sharedMaterial.SetColor("_Color", Color.red); HighlightsFX.prop_HighlightsFX_0.EnableOutline(sRegion.GetComponent <Renderer>(), GlobalUtils.ESP); } } IceLogger.Log("ESP has been Disabled"); }), "Toggle ESP"); void updatepointlist() { // Remove old Buttons foreach (QMHalfButton item in tPointList) { item.DestroyMe(); } tPointList.Clear(); removeAllPointsToTeleport.setTextColor(Color.red); if (pointTeleportList.Count < 24) { createNewPointToTeleport.setActive(true); } else { createNewPointToTeleport.setActive(false); } int localX = 1; float localY = -0.5f; foreach (GameObject point in pointTeleportList) { QMHalfButton tmpButton = new QMHalfButton(pointTeleportMenu, localX, localY, point.name, new Action(() => { try { IceLogger.Log("Trying Teleport TO: [" + point.name + "]"); PlayerWrapper.GetCurrentPlayer().transform.position = point.transform.position; } catch (Exception ex) { IceLogger.Error(ex.ToString()); } }), "Teleport To " + point.name); localX++; if (localX > 4) { localX = 1; localY += 1f; } tPointList.Add(tmpButton); } if (pointTeleportList.Count < 24) { createNewPointToTeleport.setActive(true); } else { createNewPointToTeleport.setActive(false); } } pointTeleportMenu = new QMNestedButton(mainMenuP1, 2, 1, "Point\nTeleport", new Action(() => { updatepointlist(); }), "Teleport TO Points"); removeAllPointsToTeleport = new QMHalfButton(pointTeleportMenu, 5, 2.5f, "Remove All", new Action(() => { foreach (QMHalfButton buttons in tPointList) { buttons.DestroyMe(); } tPointList.Clear(); pointTeleportList.Clear(); if (pointTeleportList.Count < 24) { createNewPointToTeleport.setActive(true); } else { createNewPointToTeleport.setActive(false); } }), "Remove All Points"); createNewPointToTeleport = new QMHalfButton(pointTeleportMenu, 5, 1.5f, "Create New", new Action(() => { Transform tmpPlayerTransform = PlayerWrapper.GetCurrentPlayer().gameObject.transform; GameObject tmpPointGO = GameObject.Instantiate(new GameObject(), tmpPlayerTransform); Text tmpPointGOText = tmpPointGO.AddComponent <Text>(); //tmpPointGOText.font = Resources.GetBuiltinResource(Il2CppSystem.Type.typeof(Font), "BankGothicLight.ttf") as Font; tmpPointGOText.text = PlayerWrapper.GetCurrentPlayer().transform.position.ToString(); tmpPointGO.name = tmpPointGOText.text; pointTeleportList.Add(tmpPointGO); updatepointlist(); }), "Create New Point"); quitApp = new QMSingleButton("UIElementsMenu", 5, 2, "Quit\nGame", new Action(() => { Process.GetCurrentProcess().Kill(); UnityEngine.Application.Quit(); }), "Quit Game", null, Color.red); resetWalkSpeed = new QMSingleButton(speedHackMenu, 1, 0, "Reset\nSpeed\n[" + GlobalUtils.walkSpeed + "]", new Action(() => { GlobalUtils.walkSpeed = 2; GlobalUtils.UpdatePlayerSpeed(); resetWalkSpeed.setButtonText("Reset\nSpeed\n[" + GlobalUtils.walkSpeed + "]"); }), "Reset Speed To Default [2]"); WalkSpeedUp = new QMHalfButton(speedHackMenu, 2, -0.5f, "▲", new Action(() => { GlobalUtils.walkSpeed++; GlobalUtils.UpdatePlayerSpeed(); resetWalkSpeed.setButtonText("Reset\nSpeed\n[" + GlobalUtils.walkSpeed + "]"); }), "Speed UP"); WalkSpeedDown = new QMHalfButton(speedHackMenu, 2, 0.5f, "▼", new Action(() => { GlobalUtils.walkSpeed--; GlobalUtils.UpdatePlayerSpeed(); resetWalkSpeed.setButtonText("Reset\nSpeed\n[" + GlobalUtils.walkSpeed + "]"); }), "Speed DOWN"); WalkSpeedUpX = new QMHalfButton(speedHackMenu, 3, -0.5f, "▲▲▲", new Action(() => { GlobalUtils.walkSpeed += 3; GlobalUtils.UpdatePlayerSpeed(); resetWalkSpeed.setButtonText("Reset\nSpeed\n[" + GlobalUtils.walkSpeed + "]"); }), "Speed UP 3X"); WalkSpeedDownX = new QMHalfButton(speedHackMenu, 3, 0.5f, "▼▼▼", new Action(() => { GlobalUtils.walkSpeed -= 3; GlobalUtils.UpdatePlayerSpeed(); resetWalkSpeed.setButtonText("Reset\nSpeed\n[" + GlobalUtils.walkSpeed + "]"); }), "Speed DOWN 3X"); ohShiitWalk = new QMSingleButton(speedHackMenu, 1, 2, "SHEEET", new Action(() => { GlobalUtils.walkSpeed += 1000; GlobalUtils.UpdatePlayerSpeed(); resetWalkSpeed.setButtonText("Reset\nSpeed\n[" + GlobalUtils.walkSpeed + "]"); }), "OH SHEEEEEEEEEEEEEEEEEEEET"); deleteAllPortals = new QMSingleButton(mainMenuP2, 2, 0, "Delete\nPortals", new Action(() => { (from portal in Resources.FindObjectsOfTypeAll <PortalInternal>() where portal.gameObject.activeInHierarchy && !portal.gameObject.GetComponentInParent <VRC_PortalMarker>() select portal).ToList <PortalInternal>().ForEach(delegate(PortalInternal p) { Player component = Networking.GetOwner(p.gameObject).gameObject.GetComponent <Player>(); UnityEngine.Object.Destroy(p.transform.root.gameObject); }); }), "Delete All Portals"); hideAllPortals = new QMSingleButton(mainMenuP1, 3, 1, "Hide\nPortals", new Action(() => { (from portal in Resources.FindObjectsOfTypeAll <PortalInternal>() where portal.gameObject.activeInHierarchy && !portal.gameObject.GetComponentInParent <VRC_PortalMarker>() select portal).ToList <PortalInternal>().ForEach(delegate(PortalInternal p) { Player component = Networking.GetOwner(p.gameObject).gameObject.GetComponent <Player>(); p.transform.root.gameObject.SetActive(false); }); }), "Hide All Portals"); toggleAudioBitrate = new QMToggleButton(mainMenuP1, 2, 2, "64kbps", new Action(() => { PlayerWrapper.GetCurrentPlayer().field_Private_USpeaker_0.CurrentBitrate = EnumPublicSealedvaBi15BiBiBiBiBiBiBiUnique.BitRate_64k; }), "24kbps", new Action(() => { PlayerWrapper.GetCurrentPlayer().field_Private_USpeaker_0.CurrentBitrate = EnumPublicSealedvaBi15BiBiBiBiBiBiBiUnique.BitRate_24K; }), "Toggle Audio Bitrate"); reconnectInstance = new QMSingleButton(mainMenuP1, 3, 2, "Reconnect", new Action(() => { Networking.GoToRoom(Wrapper.GetInstance().instanceWorld.id + ":" + Wrapper.GetInstance().instanceWorld.currentInstanceIdWithTags); }), "Reconnect to instance"); test = new QMSingleButton(mainMenuP1, 4, 2, "Test", new Action(() => { var allPlayers = PlayerWrapper.GetAllPlayers().ToArray(); for (int i = 0; i < allPlayers.Length; i++) { IceLogger.Log(allPlayers[i].field_Internal_VRCPlayer_0.prop_String_0); IceLogger.Log(allPlayers[i].field_Internal_VRCPlayer_0.prop_String_1); var usertags = allPlayers[i].GetAPIUser().tags; foreach (var tags in usertags) { IceLogger.Log(allPlayers[i].ToString() + " " + tags); } //Status: IceLogger.Log(allPlayers[i].field_Internal_VRCPlayer_0.field_Internal_String_1.ToString()); } IceLogger.Log(PlayerWrapper.GetCurrentPlayer().namePlate.mainText.font.name); /*var allPlayers = Wrapper.GetPlayerManager().GetAllPlayers().ToArray(); * for (int i = 0; i < allPlayers.Length; i++) * { * Image someImage = allPlayers[i].field_Internal_VRCPlayer_0.friendSprite.gameObject.AddComponent<Image>(); * someImage.rectTransform.anchoredPosition += new Vector2(-1f, 0f); * * float distance = Vector3.Distance(PlayerWrapper.GetCurrentPlayer().transform.position, allPlayers[i].transform.position); * IceLogger.Log(allPlayers[i].field_Internal_VRCPlayer_0.prop_String_0 + ": " + distance); * * IceLogger.Log(allPlayers[i].field_Internal_VRCPlayer_0.prop_String_0 + ": " + allPlayers[i].field_Internal_VRCPlayer_0.prop_String_1); * var usertags = allPlayers[i].GetAPIUser().tags; * foreach (var tags in usertags) * { * IceLogger.Log(allPlayers[i].field_Internal_VRCPlayer_0.prop_String_0 + ": " + tags); * } * }*/ }), "Test"); toggleShadows = new QMToggleButton(mainMenuP2, 3, 0, "Shadows ON", new Action(() => { foreach (Light light in Resources.FindObjectsOfTypeAll <Light>()) { light.shadows = LightShadows.Soft; light.shadowResolution = UnityEngine.Rendering.LightShadowResolution.High; } }), "Shadows OFF", new Action(() => { foreach (Light light in Resources.FindObjectsOfTypeAll <Light>()) { light.shadows = LightShadows.None; } }), "Toggle Shadows on map"); addJump = new QMSingleButton(mainMenuP2, 1, 0, "Add\nJump", new Action(() => { if (VRCPlayer.field_Internal_Static_VRCPlayer_0.gameObject.GetComponent <PlayerModComponentJump>()) { return; } else { PlayerWrapper.GetCurrentPlayer().gameObject.AddComponent <PlayerModComponentJump>(); } }), "Add JumpComponent to you"); toggleOptimizeMirror = new QMToggleButton(mainMenuP2, 4, 0, "Optimized Mirror", new Action(() => { MirrorReflection[] array = UnityEngine.Object.FindObjectsOfType <MirrorReflection>(); LayerMask mask = new LayerMask(); mask.value = 263680; for (int i = 0; i < array.Length; i++) { array[i].m_ReflectLayers = mask;//.value = 263680; } VRCSDK2.VRC_MirrorReflection[] array2 = UnityEngine.Object.FindObjectsOfType <VRCSDK2.VRC_MirrorReflection>(); for (int i = 0; i < array2.Length; i++) { array2[i].m_ReflectLayers = mask;//.value = 263680; } VRC_MirrorReflection[] array4 = UnityEngine.Object.FindObjectsOfType <VRC_MirrorReflection>(); for (int i = 0; i < array4.Length; i++) { array4[i].m_ReflectLayers = mask;//.value = -1025; } }), "Normal Mirror", new Action(() => { MirrorReflection[] array = UnityEngine.Object.FindObjectsOfType <MirrorReflection>(); LayerMask mask = new LayerMask(); mask.value = -1025; for (int i = 0; i < array.Length; i++) { array[i].m_ReflectLayers = mask;//.value = 263680; } VRCSDK2.VRC_MirrorReflection[] array2 = UnityEngine.Object.FindObjectsOfType <VRCSDK2.VRC_MirrorReflection>(); for (int i = 0; i < array2.Length; i++) { array2[i].m_ReflectLayers = mask;//.value = 263680; } VRC_MirrorReflection[] array4 = UnityEngine.Object.FindObjectsOfType <VRC_MirrorReflection>(); for (int i = 0; i < array4.Length; i++) { array4[i].m_ReflectLayers = mask;//.value = -1025; } }), "Toggle Shadows on map"); brightnessUp = new QMHalfButton(brightnessMenu, 2, -0.5f, "▲", new Action(() => { GlobalUtils.brightness += (1f / 10f); foreach (Light light in Resources.FindObjectsOfTypeAll <Light>()) { light.intensity = GlobalUtils.brightness; } resetBrightness.setButtonText("Reset\nBrightness\n[" + GlobalUtils.brightness + "]"); }), "Brightness Up"); brightnessDown = new QMHalfButton(brightnessMenu, 2, 0.5f, "▼", new Action(() => { GlobalUtils.brightness -= (1f / 10f); foreach (Light light in Resources.FindObjectsOfTypeAll <Light>()) { light.intensity = GlobalUtils.brightness; } resetBrightness.setButtonText("Reset\nBrightness\n[" + GlobalUtils.brightness + "]"); }), "Brightness Down"); resetBrightness = new QMSingleButton(brightnessMenu, 1, 0, "Reset\nBrightness\n[" + GlobalUtils.brightness + "]", new Action(() => { GlobalUtils.brightness = 1f; foreach (Light light in Resources.FindObjectsOfTypeAll <Light>()) { light.intensity = GlobalUtils.brightness; } resetBrightness.setButtonText("Reset\nBrightness\n[" + GlobalUtils.brightness + "]"); }), "Reset To Default Brightness"); toggleHand = new QMToggleButton(mainMenuP2, 2, 1, "Hand ON", new Action(() => { /*controller = PlayerWrapper.GetCurrentPlayer().prop_Player_0.prop_VRCAvatarManager_0.prop_GameObject_0.GetComponent<RootMotion.FinalIK.VRIK>(); * if (Input.GetMouseButton(1)) * { * if (controller != null) * { * switch (hand) * { * case Hand.Left: * controller.solver.leftArm.positionWeight = 1; * controller.solver.leftArm.rotationWeight = 1; * break; * case Hand.Right: * controller.solver.rightArm.positionWeight = 1; * controller.solver.rightArm.rotationWeight = 1; * break; * case Hand.Both: * controller.solver.leftArm.positionWeight = 1; * controller.solver.leftArm.rotationWeight = 1; * controller.solver.rightArm.positionWeight = 1; * controller.solver.rightArm.rotationWeight = 1; * break; * default: * break; * } * } * }*/ }), "Hand OFF", new Action(() => { }), "Toggle Sphere For Desktop Hand"); toggleOwnLight = new QMToggleButton(lightMenu, 1, 0, "Light ON", new Action(() => { PlayerLight.enabled = true; }), "Light OFF", new Action(() => { PlayerLight.enabled = false; }), "Toggle Own Light"); toggleOwnLightShadows = new QMToggleButton(lightMenu, 1, 1, "Shadows ON", new Action(() => { PlayerLight.shadows = LightShadows.Soft; PlayerLight.shadowResolution = UnityEngine.Rendering.LightShadowResolution.VeryHigh; }), "Shadows OFF", new Action(() => { PlayerLight.shadows = LightShadows.None; }), "Toggle Own Shadow"); ownLightIntUp = new QMHalfButton(lightMenu, 2, -0.5f, "▲", new Action(() => { GlobalUtils.ownBrightness += 1f / 10f; ownLightIntReset.setButtonText("Reset\nInt\n[" + GlobalUtils.ownBrightness + "]"); PlayerLight.intensity = GlobalUtils.ownBrightness; }), "Light Int UP"); ownLightIntDown = new QMHalfButton(lightMenu, 2, 0.5f, "▼", new Action(() => { if (GlobalUtils.ownBrightness <= 0) { GlobalUtils.ownBrightness = 0.1f; } GlobalUtils.ownBrightness -= 1f / 10f; ownLightIntReset.setButtonText("Reset\nInt\n[" + GlobalUtils.ownBrightness + "]"); PlayerLight.intensity = GlobalUtils.ownBrightness; }), "Light Int DOWN"); ownLightIntReset = new QMSingleButton(lightMenu, 3, 0, "Reset\nInt\n[" + GlobalUtils.ownBrightness + "]", new Action(() => { GlobalUtils.ownBrightness = 1f; PlayerLight.intensity = GlobalUtils.ownBrightness; ownLightIntReset.setButtonText("Reset\nInt\n[" + GlobalUtils.ownBrightness + "]"); }), "Reset Own Light Int"); ownLightAdd = new QMSingleButton(lightMenu, 4, 0, "Init\nLight", new Action(() => { VRCPlayer player = PlayerWrapper.GetCurrentPlayer(); GameObject def = GameObject.Instantiate(new GameObject(), player.transform); def.transform.position = player.transform.position + (player.transform.forward * 0.5f) + player.transform.up; PlayerLight = def.AddComponent <Light>(); PlayerLight.type = LightType.Point; PlayerLight.intensity = 1.0f; PlayerLight.enabled = false; IceLogger.Log("Light XPos: " + def.transform.position.x); IceLogger.Log("Light YPos: " + def.transform.position.y); IceLogger.Log("Light ZPos: " + def.transform.position.z); }), "USE ONE TIME!"); toggleGDB = new QMToggleButton(mainMenuP2, 1, 2, "GDB ON", new Action(() => { GlobalDynamicBones.AddAllCollidersToAllPlayers(); }), "GDB OFF", new Action(() => { GlobalDynamicBones.RestoreOriginalColliderList(); }), "Toggle GlobalDynamicBones"); togglePortalColliders = new QMToggleButton(mainMenuP2, 2, 2, "PortalCol. ON", new Action(() => { try { IEnumerator <PortalInternal> enumerator = UnityEngine.Object.FindObjectsOfType <PortalInternal>().GetEnumerator(); try { while (enumerator.MoveNext()) { PortalInternal portalInternal = enumerator.Current; portalInternal.gameObject.GetComponent <Collider>().enabled = true; } } finally { if (enumerator != null) { enumerator.Dispose(); } } } catch { } }), "PortalCol. OFF", new Action(() => { try { IEnumerator <PortalInternal> enumerator = UnityEngine.Object.FindObjectsOfType <PortalInternal>().GetEnumerator(); try { while (enumerator.MoveNext()) { PortalInternal portalInternal = enumerator.Current; portalInternal.gameObject.GetComponent <Collider>().enabled = false; } } finally { if (enumerator != null) { enumerator.Dispose(); } } } catch { } }), "Toggle Portal Colliders"); toggleFreeCamera = new QMToggleButton(mainMenuP2, 3, 2, "FreeCam ON", new Action(() => { GameObject playerOrigCam = Wrapper.GetPlayerCamera().gameObject; GameObject playerFreeCam = GameObject.Instantiate(playerOrigCam, playerOrigCam.transform.position, playerOrigCam.transform.rotation); playerFreeCam.name = "playerFreeCam"; GlobalUtils.FreeCam = true; }), "FreeCam OFF", new Action(() => { GlobalUtils.FreeCam = false; GlobalUtils.walkSpeed = 2; GlobalUtils.UpdatePlayerSpeed(); resetWalkSpeed.setButtonText("Reset\nSpeed\n[" + GlobalUtils.walkSpeed + "]"); GameObject.Destroy(GameObject.Find("playerFreeCam")); }), "Toggle Free Cam"); }
public override void OnStart() { dropPortalMenu = new QMNestedButton(UI.mainMenuP2, 4, 1, "Drop\nPortal", new Action(() => { PlayerWrapper.UpdateFriendList(); // Remove old Buttons foreach (QMHalfButton item in tPlayerList) { item.DestroyMe(); } tPlayerList.Clear(); // Get All Players var players = PlayerWrapper.GetAllPlayers(); // REAdd Players to List tmpPlayerList.Clear(); for (int i = 0; i < players.Count; i++) { tmpPlayerList.Add(players[i]); } // Button Local Position int localX = 0; float localY = -0.5f; if (tmpPlayerList.Count <= 24) { localX = 1; foreach (Player player in tmpPlayerList) { QMHalfButton tmpButton = new QMHalfButton(dropPortalMenu, localX, localY, player.ToString(), new Action(() => { if (player.field_Private_APIUser_0.id != "usr_77979962-76e0-4b27-8ab7-ffa0cda9e223" || player.field_Internal_VRCPlayer_0.prop_String_1 != PlayerWrapper.GetCurrentPlayer().prop_String_1) { try { IceLogger.Log("Trying Drop TO: [" + player.ToString() + "]"); GameObject portal = Networking.Instantiate(VRC_EventHandler.VrcBroadcastType.Always, "Portals/PortalInternalDynamic", player.transform.position, player.transform.rotation); Networking.RPC(RPC.Destination.AllBufferOne, portal, "ConfigurePortal", new Il2CppSystem.Object[] { (Il2CppSystem.String) "wrld_3765d091-e420-4e2f-ae63-0dcad48cf5f5", //(Il2CppSystem.String)Clipboard.GetText(), (Il2CppSystem.String) $" {player.GetAPIUser().displayName} \0", new Il2CppSystem.Int32 { m_value = 0 }.BoxIl2CppObject() }); } catch (Exception ex) { IceLogger.Error(ex.ToString()); } } }), "Drop Portal TO: " + player.ToString()); if (PlayerWrapper.isFriend(player.field_Internal_VRCPlayer_0.prop_Player_0)) { tmpButton.setTextColor(Color.green); } else { tmpButton.setTextColor(Color.white); } if (PlayerWrapper.GetTrustLevel(player) == "Veteran user") { tmpButton.setBackgroundColor(Color.red); } else if (PlayerWrapper.GetTrustLevel(player) == "Trusted user") { tmpButton.setBackgroundColor(Color.magenta); } else if (PlayerWrapper.GetTrustLevel(player) == "Known user") { tmpButton.setBackgroundColor(Color.Lerp(Color.yellow, Color.red, 0.5f)); } else if (PlayerWrapper.GetTrustLevel(player) == "User") { tmpButton.setBackgroundColor(Color.green); } else if (PlayerWrapper.GetTrustLevel(player) == "New user") { tmpButton.setBackgroundColor(new Color(0.19f, 0.45f, 0.62f)); } else if (PlayerWrapper.GetTrustLevel(player) == "Visitor") { tmpButton.setBackgroundColor(Color.gray); } if (player.field_Private_APIUser_0.id == "usr_77979962-76e0-4b27-8ab7-ffa0cda9e223" || player.field_Internal_VRCPlayer_0.prop_String_1 == PlayerWrapper.GetCurrentPlayer().prop_String_1) { tmpButton.setBackgroundColor(Color.black); tmpButton.setTextColor(Color.red); tmpButton.setAction(null); } localX++; if (localX > 4) { localX = 1; localY += 1f; } tPlayerList.Add(tmpButton); } } else { foreach (Player player in tmpPlayerList) { QMHalfButton tmpButton = new QMHalfButton(dropPortalMenu, localX, localY, player.ToString(), new Action(() => { if (player.field_Private_APIUser_0.id != "usr_77979962-76e0-4b27-8ab7-ffa0cda9e223" || player.field_Internal_VRCPlayer_0.prop_String_1 != PlayerWrapper.GetCurrentPlayer().prop_String_1) { try { IceLogger.Log("Trying Drop TO: [" + player.ToString() + "]"); GameObject portal = Networking.Instantiate(VRC_EventHandler.VrcBroadcastType.Always, "Portals/PortalInternalDynamic", player.transform.position, player.transform.rotation); Networking.RPC(RPC.Destination.AllBufferOne, portal, "ConfigurePortal", new Il2CppSystem.Object[] { (Il2CppSystem.String) "wrld_3765d091-e420-4e2f-ae63-0dcad48cf5f5", (Il2CppSystem.String) $" {player.GetAPIUser().displayName} \0", new Il2CppSystem.Int32 { m_value = 0 }.BoxIl2CppObject() }); } catch (Exception ex) { IceLogger.Error(ex.ToString()); } } }), "Drop Portal TO: " + player.ToString()); if (PlayerWrapper.isFriend(player.field_Internal_VRCPlayer_0.prop_Player_0)) { tmpButton.setTextColor(Color.green); } else { tmpButton.setTextColor(Color.white); } if (PlayerWrapper.GetTrustLevel(player) == "Veteran user") { tmpButton.setBackgroundColor(Color.red); } else if (PlayerWrapper.GetTrustLevel(player) == "Trusted user") { tmpButton.setBackgroundColor(Color.magenta); } else if (PlayerWrapper.GetTrustLevel(player) == "Known user") { tmpButton.setBackgroundColor(Color.Lerp(Color.yellow, Color.red, 0.5f)); } else if (PlayerWrapper.GetTrustLevel(player) == "User") { tmpButton.setBackgroundColor(Color.green); } else if (PlayerWrapper.GetTrustLevel(player) == "New user") { tmpButton.setBackgroundColor(new Color(0.19f, 0.45f, 0.62f)); } else if (PlayerWrapper.GetTrustLevel(player) == "Visitor") { tmpButton.setBackgroundColor(Color.gray); } if (player.field_Private_APIUser_0.id == "usr_77979962-76e0-4b27-8ab7-ffa0cda9e223" || player.field_Internal_VRCPlayer_0.prop_String_1 == PlayerWrapper.GetCurrentPlayer().prop_String_1) { tmpButton.setBackgroundColor(Color.black); tmpButton.setTextColor(Color.red); tmpButton.setAction(null); } localX++; if (localX > 5 && localY < 4f) { localX = 0; localY += 1f; } else if (localX > 5 && localY > 2f) { localX = 1; localY += 1f; } tPlayerList.Add(tmpButton); } } }), "Drop Portal TO Player"); }
public override void OnStart() { teleportMenu = new QMNestedButton(UI.mainMenuP1, 2, 0, "Teleport", new Action(() => { PlayerWrapper.UpdateFriendList(); // Remove old Buttons foreach (QMHalfButton item in tPlayerList) { item.DestroyMe(); } tPlayerList.Clear(); // Get All Players var players = PlayerWrapper.GetAllPlayers(); // REAdd Players to List tmpPlayerList.Clear(); for (int i = 0; i < players.Count; i++) { tmpPlayerList.Add(players[i]); } // Button Local Position int localX = 0; float localY = -0.5f; if (tmpPlayerList.Count <= 24) { localX = 1; foreach (Player player in tmpPlayerList) { QMHalfButton tmpButton = new QMHalfButton(teleportMenu, localX, localY, player.ToString(), new Action(() => { try { IceLogger.Log("Trying Teleport TO: [" + player.ToString() + "]"); PlayerWrapper.GetCurrentPlayer().transform.position = player.transform.position; } catch (Exception ex) { IceLogger.Error(ex.ToString()); } }), "Teleport To " + player.ToString()); if (PlayerWrapper.isFriend(player.field_Internal_VRCPlayer_0.prop_Player_0)) { tmpButton.setTextColor(Color.green); } else { tmpButton.setTextColor(Color.white); } if (PlayerWrapper.GetTrustLevel(player) == "Veteran user") { tmpButton.setBackgroundColor(Color.red); } else if (PlayerWrapper.GetTrustLevel(player) == "Trusted user") { tmpButton.setBackgroundColor(Color.magenta); } else if (PlayerWrapper.GetTrustLevel(player) == "Known user") { tmpButton.setBackgroundColor(Color.Lerp(Color.yellow, Color.red, 0.5f)); } else if (PlayerWrapper.GetTrustLevel(player) == "User") { tmpButton.setBackgroundColor(Color.green); } else if (PlayerWrapper.GetTrustLevel(player) == "New user") { tmpButton.setBackgroundColor(new Color(0.19f, 0.45f, 0.62f)); } else if (PlayerWrapper.GetTrustLevel(player) == "Visitor") { tmpButton.setBackgroundColor(Color.gray); } if (player.field_Private_APIUser_0.id == "usr_77979962-76e0-4b27-8ab7-ffa0cda9e223" || player.field_Internal_VRCPlayer_0.prop_String_1 == PlayerWrapper.GetCurrentPlayer().prop_String_1) { tmpButton.setBackgroundColor(Color.black); tmpButton.setTextColor(Color.red); } localX++; if (localX > 4) { localX = 1; localY += 1f; } tPlayerList.Add(tmpButton); } } else { foreach (Player player in tmpPlayerList) { QMHalfButton tmpButton = new QMHalfButton(teleportMenu, localX, localY, player.ToString(), new Action(() => { try { IceLogger.Log("Trying Teleport TO: [" + player.ToString() + "]"); PlayerWrapper.GetCurrentPlayer().transform.position = player.transform.position; } catch (Exception ex) { IceLogger.Error(ex.ToString()); } }), "Teleport To " + player.ToString()); if (PlayerWrapper.isFriend(player.field_Internal_VRCPlayer_0.prop_Player_0)) { tmpButton.setTextColor(Color.green); } else { tmpButton.setTextColor(Color.white); } if (PlayerWrapper.GetTrustLevel(player) == "Veteran user") { tmpButton.setBackgroundColor(Color.red); } else if (PlayerWrapper.GetTrustLevel(player) == "Trusted user") { tmpButton.setBackgroundColor(Color.magenta); } else if (PlayerWrapper.GetTrustLevel(player) == "Known user") { tmpButton.setBackgroundColor(Color.Lerp(Color.yellow, Color.red, 0.5f)); } else if (PlayerWrapper.GetTrustLevel(player) == "User") { tmpButton.setBackgroundColor(Color.green); } else if (PlayerWrapper.GetTrustLevel(player) == "New user") { tmpButton.setBackgroundColor(new Color(0.19f, 0.45f, 0.62f)); } else if (PlayerWrapper.GetTrustLevel(player) == "Visitor") { tmpButton.setBackgroundColor(Color.gray); } if (player.field_Private_APIUser_0.id == "usr_77979962-76e0-4b27-8ab7-ffa0cda9e223" || player.field_Internal_VRCPlayer_0.prop_String_1 == PlayerWrapper.GetCurrentPlayer().prop_String_1) { tmpButton.setBackgroundColor(Color.black); tmpButton.setTextColor(Color.red); } localX++; if (localX > 5 && localY < 4f) { localX = 0; localY += 1f; } else if (localX > 5 && localY > 2f) { localX = 1; localY += 1f; } tPlayerList.Add(tmpButton); } } }), "Teleport To Player"); }