public UdpEndpointI(ProtocolInstance instance, Ice.InputStream s) : base(instance, s) { if (s.GetEncoding().Equals(Ice.Util.Encoding_1_0)) { s.ReadByte(); s.ReadByte(); s.ReadByte(); s.ReadByte(); } // Not transmitted. //_connect = s.readBool(); _connect = false; _compress = s.ReadBool(); }
internal UdpEndpoint(TransportInstance instance, Ice.InputStream s) : base(instance, s) { _connect = false; HasCompressionFlag = s.ReadBool(); }
public TcpEndpointI(ProtocolInstance instance, Ice.InputStream s) : base(instance, s) { _timeout = s.ReadInt(); _compress = s.ReadBool(); }