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C# (CSharp) IZone.BulletSend Examples
Programming Language:
C# (CSharp)
Class/Type:
IZone
Method/Function:
BulletSend
Examples at hotexamples.com:
1
C# (CSharp) IZone.BulletSend - 1 examples found
. These are the top rated real world C# (CSharp) examples of
IZone.BulletSend
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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GetFullName(12)
CreateBeam(10)
GetRoom(8)
Connect(6)
FixZ(4)
Distance(4)
GetPlayer(4)
Equals(3)
GetGangMembers(3)
GetLocation(3)
ForEachAreaInclusive(3)
CreateTerrainDataFilename(3)
Add(3)
Contains(3)
DamageToPlant(3)
Clone(3)
GetStaticUnits(3)
GetName(2)
FinishLoad(2)
FindWalkableArea(2)
GetCharacters(2)
GetCurrentLuminosity(2)
GetDescriptionOrDefault(2)
Last(2)
CreateArea(2)
GetRandomPassablePosition(2)
DamageToPlantOnArea(2)
CreatePassableBitmap(2)
CreateBitmap(2)
GetPictureUrl(1)
GetPosition(1)
GetResolution(1)
GetRandomIslandPosition(1)
GetById(1)
GetCategory(1)
Rooms(1)
GetCenterPos(1)
GetEntity(1)
GetPolygonArea(1)
GetRooms(1)
GetTime(1)
GetHashCode(1)
GetInitPos(1)
GetList(1)
GetPlayerOrThrow(1)
GetModel(1)
GetTerritory(1)
EnumAllVisiblePlayerId(1)
GetArea(1)
Delete(1)
Frequently Used Methods
GetFullName (12)
CreateBeam (10)
GetRoom (8)
Connect (6)
FixZ (4)
Distance (4)
GetPlayer (4)
Equals (3)
GetGangMembers (3)
GetLocation (3)
Frequently Used Methods
ForEachAreaInclusive (3)
CreateTerrainDataFilename (3)
Add (3)
Contains (3)
DamageToPlant (3)
Clone (3)
GetStaticUnits (3)
GetName (2)
FinishLoad (2)
FindWalkableArea (2)
GetCharacters (2)
GetCurrentLuminosity (2)
GetDescriptionOrDefault (2)
Last (2)
CreateArea (2)
GetRandomPassablePosition (2)
DamageToPlantOnArea (2)
CreatePassableBitmap (2)
CreateBitmap (2)
GetPictureUrl (1)
Frequently Used Methods
GetCharacters (2)
GetCurrentLuminosity (2)
GetDescriptionOrDefault (2)
Last (2)
CreateArea (2)
GetRandomPassablePosition (2)
DamageToPlantOnArea (2)
CreatePassableBitmap (2)
CreateBitmap (2)
GetPictureUrl (1)
GetPosition (1)
GetResolution (1)
GetRandomIslandPosition (1)
GetById (1)
GetCategory (1)
Rooms (1)
GetCenterPos (1)
GetEntity (1)
GetPolygonArea (1)
GetRooms (1)
GetTime (1)
GetHashCode (1)
GetInitPos (1)
GetList (1)
GetPlayerOrThrow (1)
GetModel (1)
GetTerritory (1)
EnumAllVisiblePlayerId (1)
GetArea (1)
Delete (1)
Frequently Used Methods
GetPosition (1)
GetResolution (1)
GetRandomIslandPosition (1)
GetById (1)
GetCategory (1)
Rooms (1)
GetCenterPos (1)
GetEntity (1)
GetPolygonArea (1)
GetRooms (1)
GetTime (1)
GetHashCode (1)
GetInitPos (1)
GetList (1)
GetPlayerOrThrow (1)
GetModel (1)
GetTerritory (1)
EnumAllVisiblePlayerId (1)
GetArea (1)
Delete (1)
AddObj (1)
AddVisibleZone (1)
AddVisits (1)
AfterAdd (1)
BuffSend (1)
BulletSend (1)
CollideParticle (1)
CountPlantsInArea (1)
CreateAlignedDebugBeam (1)
CreateBeams (1)
CreateDebugBeam (1)
CreateObjSend (1)
CurrentForecast (1)
DeleteBatch (1)
FindPassablePointInRadius (1)
DeleteObjSend (1)
Disconnect (1)
DoAoeDamageAsync (1)
DrawEnvironmentByUnit (1)
DrawEnvironmentForDecor (1)
Example #1
0
Show file
public void BulletSend() { mImpl.BulletSend(this); }
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