void UpdateShotBullet() { if (m_knockback > 0.0f) { m_knockback -= Time.deltaTime; return; } if (m_magazine.isReloading) { return; } if (m_charCtrl.isLauncherStance) { if (m_input.IsShotHolded()) { if (m_magazine.bulletNum < m_costBullet) { StartReload(); } else { m_chargeTime += Time.deltaTime; } } else { if (m_chargeTime > 0.0f) { if ((m_chargeTime >= m_chargeShotTime) && (m_magazine.bulletNum >= m_costChargeBullet)) { LaunchBouquet(); } else if (m_magazine.bulletNum >= m_costBullet) { LaunchBullet(); } m_chargeTime = 0.0f; } } } else { if (m_input.IsShotHolded()) { if (m_magazine.bulletNum < m_costBullet) { StartReload(); } else { m_chargeTime += Time.deltaTime; } } else { if (m_chargeTime > 0.0f) { if (m_magazine.bulletNum >= m_costBullet) { LaunchBullet(); } else { StartReload(); } m_chargeTime = 0.0f; } } } if ((m_chargeTime >= m_chargeShotTime) && (m_magazine.bulletNum >= m_costChargeBullet)) { m_csEfCharging.SleepEffect(); m_csEfMaxCharge.WakeupEffect(); } else if ((m_chargeTime >= 0.250f) && (m_magazine.bulletNum >= m_costChargeBullet)) { m_csEfCharging.WakeupEffect(); } else { m_csEfCharging.SleepEffect(); m_csEfMaxCharge.SleepEffect(); } }
void UpdateShotBullet() { if (m_knockback > 0.0f) { m_knockback -= Time.deltaTime; return; } if (m_magazine.isReloading) { return; } if (m_input.IsShotHolded()) { m_chargeTime += Time.deltaTime; } else { if (m_chargeTime > 0.0f) { if (!m_magazine.isReloading) { if ((m_chargeTime >= m_chargeShotTime) && (m_magazine.bulletNum >= m_costChargeBullet)) { bool isShot3WayBullet = m_input.Dbg_IsShot3Way(); if (isShot3WayBullet) { Launch3WayBouquet(); } else { LaunchBouquet(); } } else if (m_magazine.bulletNum >= m_costBullet) { bool isShot3WayBullet = m_input.Dbg_IsShot3Way(); if (isShot3WayBullet) { Launch3WayBullet(); } else { LaunchBullet(); } } else { StartReload(); } } m_chargeTime = 0.0f; } } if ((m_chargeTime >= m_chargeShotTime) && (m_magazine.bulletNum >= m_costChargeBullet)) { m_csEfMaxCharge.WakeupEffect(); } else { m_csEfMaxCharge.SleepEffect(); } }