/// <summary> /// Enables the current player's turn /// </summary> private void GetCurrentPlayer() { Player p = wheel.GetCurrentPlayer(); foreach (var label in playerLabels) { if (label.Text == p.Name) { label.ForeColor = Color.Red; } else { label.ForeColor = Color.Black; } } if (p.Name == user.Name) { isUsersTurn = true; isSpinning = true; prizeWheel = new PrizeWheel(wheel); prizeWheel.FormClosed += (_, _) => prizeWheel = null; Hide(); prizeWheel.ShowDialog(this); lbl_CurrentPrize.Text = wheel.CurrentPrize().ToString("C0"); Show(); isSpinning = false; } else { isUsersTurn = false; } }
public EndGameDialog(IWheel wheel) { InitializeComponent(); lbl_Outcome.Text = $@"{wheel.GetCurrentPlayer()} successfully solved the phrase:""{wheel.GetCurrentPhrase()}"""; var sortedPlayers = wheel.GetAllPlayers().ToList().OrderByDescending(p => p.Score).ToList(); for (int i = 1; i <= sortedPlayers.Count; i++) { switch (i) { case 1: lbl_Player1.Text = $@"Winner: {sortedPlayers[i-1]} - {sortedPlayers[i-1].Score:C0}"; lbl_Player1.Visible = true; break; case 2: lbl_Player2.Text = $@"2nd Place: {sortedPlayers[i-1]} - {sortedPlayers[i-1].Score:C0}"; lbl_Player2.Visible = true; break; case 3: lbl_Player3.Text = $@"3rd Place: {sortedPlayers[i-1]} - {sortedPlayers[i-1].Score:C0}"; lbl_Player3.Visible = true; break; case 4: lbl_Player4.Text = $@"4th Place: {sortedPlayers[i-1]} - {sortedPlayers[i-1].Score:C0}"; lbl_Player4.Visible = true; break; } } }