public StoredTextureEvents(IWebCamEntity entity) { Load = entity.Load; Save = entity.Save; Render = entity.RenderStoredTexture; Clear = entity.ClearStoredTexture; ConfirmTextureRotationAngle = entity.ConfirmTextureRotationAngle; ConfirmRenderableTexture = entity.ConfirmRenderableTexture; }
public WebCamEvents(IWebCamEntity entity) { Initialize = entity.Initialize; Play = entity.Play; Stop = entity.Stop; Render = entity.RenderWebCamTexture; Clear = entity.ClearWebCamTexture; Capture = entity.Capture; ConfirmTextureSize = entity.ConfirmTextureSize; }