private void Prepare(MajorType major, int?id) { Input = _weaponService.GetForEdit(id); var skills = _skillService.SelectSkills(major, SkillType.Weapon); var bonuses = _bonusService.GetAll(major, (int)BonusType.Weapon); Skills = _coreLogic.ToSelectableList(skills, Input.SkillId.ToString()); Bonuses = _coreLogic.ToSelectableList(bonuses); }