private void Configure()
        {
            IWeaponController  weaponController  = InterfaceService.GetInterface <IWeaponController>();
            ITargetController  targetController  = InterfaceService.GetInterface <ITargetController>();
            IGameController    gameController    = InterfaceService.GetInterface <IGameController>();
            IScoreUIController scoreUIController = InterfaceService.GetInterface <IScoreUIController>();

            weaponController.Initialize(_gameControllerSettings.WeaponSettings, _weaponPoolService);
            targetController.Initialize(_gameControllerSettings.TargetSettings);
            scoreUIController.Initialize(_scoreUIControllerSettings, _uiPoolService);
            gameController.Initialize(_gameControllerSettings);
        }