public void OnKeyPressed() { if (!Enabled) { return; } if (_spellConfig.W.Ready && _spellConfig.IsFirst(_spellConfig.W) && _wardTracker.IsWardReady()) { var cursorDist = (int)Global.Player.Distance(Game.CursorPos); var dist = cursorDist <= _spellConfig.WardRange ? cursorDist : _spellConfig.WardRange; _wardManager.WardJump(Game.CursorPos, dist); } }
public void OnGapcloser(Obj_AI_Hero sender, GapcloserArgs args) { if (sender.IsMe || !sender.IsEnemy || !_spellConfig.W.Ready || !_spellConfig.IsFirst(_spellConfig.W) || !_wardTracker.IsWardReady() || args.EndPosition.Distance(Global.Player) > 425) { return; } _wardManager.WardJump(Game.CursorPos, _spellConfig.WardRange); }
public void OnUpdate() { var target = Global.TargetSelector.GetTarget(1600); if (!target.IsValidTarget()) { return; } var distance = target.Distance(Global.Player); if (spellConfig.Q.Ready && this.Q1Enabled) { if (distance > 1300) { return; } if (spellConfig.IsQ2()) { if (this.TurretCheckEnabled && target.IsUnderEnemyTurret() || !this.Q2Enabled) { return; } if (spellConfig.QAboutToEnd || distance >= Global.Player.AttackRange + 100) { spellConfig.Q.Cast(); } } else if (target.IsValidTarget(spellConfig.Q.Range)) { spellConfig.QSmite(target); spellConfig.Q.Cast(target); } } if (spellConfig.R.Ready && spellConfig.Q.Ready && this.Q1Enabled && distance <= 550 && target.Health <= Global.Player.GetSpellDamage(target, SpellSlot.R) + Global.Player.GetSpellDamage(target, SpellSlot.Q) + Global.Player.GetSpellDamage(target, SpellSlot.Q, DamageStage.SecondCast)) { spellConfig.R.CastOnUnit(target); spellConfig.Q.Cast(target); } if (spellConfig.E.Ready && this.EEnabled && spellConfig.IsFirst(spellConfig.E) && distance <= 350) { if (Items.CanUseTiamat()) { Items.CastTiamat(false); DelayAction.Queue(50, () => spellConfig.E.Cast(target)); } else { spellConfig.E.Cast(target); } } if (spellConfig.W.Ready && spellConfig.IsFirst(spellConfig.W) && wardTracker.IsWardReady() && this.WEnabled && this.WardEnabled && distance > (spellConfig.Q.Ready ? 1000 : spellConfig.WardRange)) { if (Game.TickCount - spellConfig.Q.LastCastAttemptT <= 3000 || target.Position.CountEnemyHeroesInRange(2000) > 1) { return; } wardManager.WardJump(target.Position, spellConfig.WardRange); } }