public CreateBug(IWIMFactory factory, IDatabase database, IInputReader inputReader, IOutputWriter outputWriter) { this.factory = factory; this.database = database; this.inputReader = inputReader; this.outputWriter = outputWriter; }
public AddCommentToWorkItem(IWIMFactory factory, IDatabase database, IInputReader inputReader, IOutputWriter outputWriter) { this.factory = factory; this.database = database; this.inputReader = inputReader; this.outputWriter = outputWriter; }
public CreateMember(IWIMFactory factory, IDatabase database) { this.factory = factory; this.database = database; }
public ChangeFeedbackRating(IWIMFactory factory, IDatabase database) { this.factory = factory; this.database = database; }
public AddMemberToTeam(IWIMFactory factory, IDatabase database) { this.factory = factory; this.database = database; }
public ChangeBugSeverity(IWIMFactory factory, IDatabase database) { this.factory = factory; this.database = database; }
public ChangeStorySize(IWIMFactory factory, IDatabase database) { this.factory = factory; this.database = database; }
public ChangeWorkItemStatus(IWIMFactory factory, IDatabase database) { this.factory = factory; this.database = database; }
public UnAssignWorkItemToMember(IWIMFactory factory, IDatabase database) { this.factory = factory; this.database = database; }
public CreateBoard(IWIMFactory factory, IDatabase database) { this.factory = factory; this.database = database; }
public ChangeTaskPriority(IWIMFactory factory, IDatabase database) { this.factory = factory; this.database = database; }
public Command(IWIMFactory factory, IDatabase database) { this.factory = factory; this.database = database; }