Example #1
0
        public IWpfTextViewHost CreateEditor(string filePath)
        {
            SplayCodeToolWindow.ApplicationObject.ItemOperations.OpenFile(filePath);
            SplayCodeToolWindow.Instance.Activate();

            //IVsInvisibleEditors are in-memory represenations of typical Visual Studio editors.
            //Language services, highlighting and error squiggles are hooked up to these editors
            //for us once we convert them to WpfTextViews.
            var invisibleEditor = GetInvisibleEditor(filePath);

            var  docDataPointer   = IntPtr.Zero;
            Guid guidIVsTextLines = typeof(IVsTextLines).GUID;

            ErrorHandler.ThrowOnFailure(invisibleEditor.GetDocData(
                                            fEnsureWritable: 1
                                            , riid: ref guidIVsTextLines
                                            , ppDocData: out docDataPointer));

            IVsTextLines docData = (IVsTextLines)Marshal.GetObjectForIUnknown(docDataPointer);

            //Create a code window adapter
            var codeWindow = editorAdapter.CreateVsCodeWindowAdapter(OLEServiceProvider);

            ErrorHandler.ThrowOnFailure(codeWindow.SetBuffer(docData));

            //Get a text view for our editor which we will then use to get the WPF control for that editor.
            IVsTextView textView;

            ErrorHandler.ThrowOnFailure(codeWindow.GetPrimaryView(out textView));

            currentlyFocusedTextView = textView;
            var textViewHost = editorAdapter.GetWpfTextViewHost(textView);

            return(textViewHost);
        }
        public IWpfTextViewHost CreateEditor(string filePath, int start = 0, int end = 0, bool createProjectedEditor = false)
        {
            //IVsInvisibleEditors are in-memory represenations of typical Visual Studio editors.
            //Language services, highlighting and error squiggles are hooked up to these editors
            //for us once we convert them to WpfTextViews.
            var invisibleEditor = GetInvisibleEditor(filePath);

            var  docDataPointer   = IntPtr.Zero;
            Guid guidIVsTextLines = typeof(IVsTextLines).GUID;

            ErrorHandler.ThrowOnFailure(invisibleEditor.GetDocData(
                                            fEnsureWritable: 1
                                            , riid: ref guidIVsTextLines
                                            , ppDocData: out docDataPointer));

            IVsTextLines docData = (IVsTextLines)Marshal.GetObjectForIUnknown(docDataPointer);

            // This will actually be defined as _codewindowbehaviorflags2.CWB_DISABLEDIFF once the latest version of
            // Microsoft.VisualStudio.TextManager.Interop.16.0.DesignTime is published. Setting the flag will have no effect
            // on releases prior to d16.0.
            const _codewindowbehaviorflags CWB_DISABLEDIFF = (_codewindowbehaviorflags)0x04;

            //Create a code window adapter
            var codeWindow = _editorAdapter.CreateVsCodeWindowAdapter(VisualStudioServices.OLEServiceProvider);

            // You need to disable the dropdown, splitter and -- for d16.0 -- diff since you are extracting the code window's TextViewHost and using it.
            ((IVsCodeWindowEx)codeWindow).Initialize((uint)_codewindowbehaviorflags.CWB_DISABLESPLITTER | (uint)_codewindowbehaviorflags.CWB_DISABLEDROPDOWNBAR | (uint)CWB_DISABLEDIFF,
                                                     VSUSERCONTEXTATTRIBUTEUSAGE.VSUC_Usage_Filter,
                                                     string.Empty,
                                                     string.Empty,
                                                     0,
                                                     new INITVIEW[1]);

            ErrorHandler.ThrowOnFailure(codeWindow.SetBuffer(docData));

            //Get a text view for our editor which we will then use to get the WPF control for that editor.
            IVsTextView textView;

            ErrorHandler.ThrowOnFailure(codeWindow.GetPrimaryView(out textView));

            if (createProjectedEditor)
            {
                //We add our own role to this text view. Later this will allow us to selectively modify
                //this editor without getting in the way of Visual Studio's normal editors.
                var roles = _editorFactoryService.DefaultRoles.Concat(new string[] { "CustomProjectionRole" });

                var vsTextBuffer = docData as IVsTextBuffer;
                var textBuffer   = _editorAdapter.GetDataBuffer(vsTextBuffer);

                textBuffer.Properties.AddProperty("StartPosition", start);
                textBuffer.Properties.AddProperty("EndPosition", end);
                var guid = VSConstants.VsTextBufferUserDataGuid.VsTextViewRoles_guid;
                ((IVsUserData)codeWindow).SetData(ref guid, _editorFactoryService.CreateTextViewRoleSet(roles).ToString());
            }

            _currentlyFocusedTextView = textView;
            var textViewHost = _editorAdapter.GetWpfTextViewHost(textView);

            return(textViewHost);
        }
Example #3
0
        public int CreateEditorInstance(uint grfCreateDoc, string pszMkDocument, string pszPhysicalView, IVsHierarchy pvHier, uint itemid, IntPtr punkDocDataExisting, out IntPtr ppunkDocView, out IntPtr ppunkDocData, out string pbstrEditorCaption, out Guid pguidCmdUI, out int pgrfCDW)
        {
            ppunkDocView       = IntPtr.Zero;
            ppunkDocData       = IntPtr.Zero;
            pbstrEditorCaption = String.Empty;

            //pguidCmdUI is the highest priority Guid that Visual Studio Shell looks at when translating key strokes into editor commands.
            //Here we intentionally set it to Guid.Empty so it will not play a part in translating keystrokes at all. The next highest priority
            //will be commands tied to this FSharpEditorFactory (such as Alt-Enter).
            //However, because we are setting pguidCmdUI, we are not going to get typical text editor commands bound to this editor unless we inherit
            //those keybindings on the IVsWindowFrame in which our editor lives.
            pguidCmdUI = Guid.Empty;
            pgrfCDW    = 0;

            IVsTextBuffer textBuffer = null;

            // Is this document already open? If so, let's see if it's a IVsTextBuffer we should re-use. This allows us
            // to properly handle multiple windows open for the same document.
            if (punkDocDataExisting != IntPtr.Zero)
            {
                object docDataExisting = Marshal.GetObjectForIUnknown(punkDocDataExisting);

                textBuffer = docDataExisting as IVsTextBuffer;

                if (textBuffer == null)
                {
                    // We are incompatible with the existing doc data
                    return(VSConstants.VS_E_INCOMPATIBLEDOCDATA);
                }
            }

            // Do we need to create a text buffer?
            if (textBuffer == null)
            {
                var contentType = _contentTypeRegistryService.GetContentType(Constants.FSharpContentType);
                textBuffer = _editorAdaptersFactoryService.CreateVsTextBufferAdapter(_oleServiceProvider, contentType);
            }

            // If the text buffer is marked as read-only, ensure that the padlock icon is displayed
            // next the new window's title and that [Read Only] is appended to title.
            READONLYSTATUS readOnlyStatus = READONLYSTATUS.ROSTATUS_NotReadOnly;
            uint           textBufferFlags;

            if (ErrorHandler.Succeeded(textBuffer.GetStateFlags(out textBufferFlags)) &&
                0 != (textBufferFlags & ((uint)BUFFERSTATEFLAGS.BSF_FILESYS_READONLY | (uint)BUFFERSTATEFLAGS.BSF_USER_READONLY)))
            {
                readOnlyStatus = READONLYSTATUS.ROSTATUS_ReadOnly;
            }

            var codeWindow = _editorAdaptersFactoryService.CreateVsCodeWindowAdapter(_oleServiceProvider);

            codeWindow.SetBuffer((IVsTextLines)textBuffer);
            codeWindow.GetEditorCaption(readOnlyStatus, out pbstrEditorCaption);

            ppunkDocView = Marshal.GetIUnknownForObject(codeWindow);
            ppunkDocData = Marshal.GetIUnknownForObject(textBuffer);

            return(VSConstants.S_OK);
        }
Example #4
0
        private IntPtr CreateTextView(
            IVsTextLines textLines,
            IntPtr docDataExisting,
            Guid languageServiceId,
            out string editorCaption)
        {
            IVsCodeWindow window = _adaptersFactory.CreateVsCodeWindowAdapter(VsServiceProvider);

            ErrorHandler.ThrowOnFailure(window.SetBuffer(textLines));
            ErrorHandler.ThrowOnFailure(window.SetBaseEditorCaption(null));
            ErrorHandler.ThrowOnFailure(window.GetEditorCaption(READONLYSTATUS.ROSTATUS_Unknown, out editorCaption));

            CreateTextBufferInitializationTracker(textLines, docDataExisting, languageServiceId);
            return(Marshal.GetIUnknownForObject(window));
        }
        public IWpfTextViewHost CreateEditor(string filePath, int start = 0, int end = 0, bool createProjectedEditor = false)
        {
            //IVsInvisibleEditors are in-memory represenations of typical Visual Studio editors.
            //Language services, highlighting and error squiggles are hooked up to these editors
            //for us once we convert them to WpfTextViews.
            var invisibleEditor = GetInvisibleEditor(filePath);

            var  docDataPointer   = IntPtr.Zero;
            Guid guidIVsTextLines = typeof(IVsTextLines).GUID;

            ErrorHandler.ThrowOnFailure(invisibleEditor.GetDocData(
                                            fEnsureWritable: 1
                                            , riid: ref guidIVsTextLines
                                            , ppDocData: out docDataPointer));

            IVsTextLines docData = (IVsTextLines)Marshal.GetObjectForIUnknown(docDataPointer);

            //Create a code window adapter
            var codeWindow = _editorAdapter.CreateVsCodeWindowAdapter(VisualStudioServices.OLEServiceProvider);

            ErrorHandler.ThrowOnFailure(codeWindow.SetBuffer(docData));

            //Get a text view for our editor which we will then use to get the WPF control for that editor.
            IVsTextView textView;

            ErrorHandler.ThrowOnFailure(codeWindow.GetPrimaryView(out textView));

            if (createProjectedEditor)
            {
                //We add our own role to this text view. Later this will allow us to selectively modify
                //this editor without getting in the way of Visual Studio's normal editors.
                var roles = _editorFactoryService.DefaultRoles.Concat(new string[] { "CustomProjectionRole" });

                var vsTextBuffer = docData as IVsTextBuffer;
                var textBuffer   = _editorAdapter.GetDataBuffer(vsTextBuffer);

                textBuffer.Properties.AddProperty("StartPosition", start);
                textBuffer.Properties.AddProperty("EndPosition", end);
                var guid = VSConstants.VsTextBufferUserDataGuid.VsTextViewRoles_guid;
                ((IVsUserData)codeWindow).SetData(ref guid, _editorFactoryService.CreateTextViewRoleSet(roles).ToString());
            }


            _currentlyFocusedTextView = textView;
            var textViewHost = _editorAdapter.GetWpfTextViewHost(textView);

            return(textViewHost);
        }
Example #6
0
        private IntPtr CreateTextView(
            IVsTextLines textLines,
            string documentName,
            IVsHierarchy hierarchy,
            VSConstants.VSITEMID itemid,
            IntPtr docDataExisting,
            Guid languageServiceId,
            ref string editorCaption,
            ref Guid cmdUI)
        {
            IVsCodeWindow window = _adaptersFactory.CreateVsCodeWindowAdapter(VsServiceProvider);

            ErrorHandler.ThrowOnFailure(window.SetBuffer(textLines));
            ErrorHandler.ThrowOnFailure(window.SetBaseEditorCaption(null));
            ErrorHandler.ThrowOnFailure(window.GetEditorCaption(READONLYSTATUS.ROSTATUS_Unknown, out editorCaption));

            cmdUI = VSConstants.GUID_TextEditorFactory;

            CreateTextBufferInitializationTracker(textLines, documentName, hierarchy, itemid, docDataExisting, languageServiceId);

            return(Marshal.GetIUnknownForObject(window));
        }
        /// <summary>
        /// Creates the code view.
        /// </summary>
        protected virtual IVsCodeWindow CreateCodeView(string documentMoniker, IVsTextLines?textLines, bool createdDocData, ref string editorCaption, ref Guid cmdUI)
        {
            ThreadHelper.ThrowIfNotOnUIThread();

            if (_serviceProvider == null)
            {
                throw new Exception("ServiceProvider can't be null");
            }

            IVsEditorAdaptersFactoryService adapterService = VS.GetMefService <IVsEditorAdaptersFactoryService>();

            IVsCodeWindow window = adapterService.CreateVsCodeWindowAdapter((IOleServiceProvider)_serviceProvider.GetService(typeof(IOleServiceProvider)));

            ErrorHandler.ThrowOnFailure(window.SetBuffer(textLines));
            ErrorHandler.ThrowOnFailure(window.SetBaseEditorCaption(null));
            ErrorHandler.ThrowOnFailure(window.GetEditorCaption(READONLYSTATUS.ROSTATUS_Unknown, out editorCaption));

            if (textLines is IVsUserData userData)
            {
                if (PromptEncodingOnLoad)
                {
                    Guid guid = VSConstants.VsTextBufferUserDataGuid.VsBufferEncodingPromptOnLoad_guid;
                    userData.SetData(ref guid, (uint)1);
                }
            }

            cmdUI = VSConstants.GUID_TextEditorFactory;

            if (!createdDocData && textLines != null)
            {
                // we have a pre-created buffer, go ahead and initialize now as the buffer already
                // exists and is initialized
                TextBufferEventListener?bufferEventListener = new(textLines, _languageServiceId);
                bufferEventListener.OnLoadCompleted(0);
            }

            return(window);
        }
Example #8
0
        private void CreateHostedEditor()
        {
            //Get the component model so we can request the editor adapter factory which we can use to spin up an editor instance.
            IComponentModel componentModel = (IComponentModel)ServiceProvider.GlobalProvider.GetService(typeof(SComponentModel));

            IContentTypeRegistryService contentTypeRegistry = componentModel.GetService <IContentTypeRegistryService>();
            IContentType contentType = contentTypeRegistry.GetContentType("CSharp");

            IVsEditorAdaptersFactoryService editorAdapterFactory = componentModel.GetService <IVsEditorAdaptersFactoryService>();

            this.textBuffer = editorAdapterFactory.CreateVsTextBufferAdapter(OleServiceProvider);
            Guid CSharpLanguageService = new Guid("{694DD9B6-B865-4C5B-AD85-86356E9C88DC}");

            ErrorHandler.ThrowOnFailure(textBuffer.SetLanguageServiceID(ref CSharpLanguageService));

            string initialContents = String.Format("using System;{0}{0}namespace Lazers{0}{{{0}{1}public class Awesome{0}{1}{{{0}{1}}}{0}}}", Environment.NewLine, "    ");

            ErrorHandler.ThrowOnFailure(textBuffer.InitializeContent(initialContents, initialContents.Length));

            //Disable the splitter due to a crashing bug if we don't :(
            this.codeWindow = editorAdapterFactory.CreateVsCodeWindowAdapter(OleServiceProvider);
            ((IVsCodeWindowEx)this.codeWindow).Initialize((uint)_codewindowbehaviorflags.CWB_DISABLESPLITTER,
                                                          VSUSERCONTEXTATTRIBUTEUSAGE.VSUC_Usage_Filter,
                                                          "",
                                                          "",
                                                          0,
                                                          new INITVIEW[1]);

            this.codeWindow.SetBuffer((IVsTextLines)this.textBuffer);

            ErrorHandler.ThrowOnFailure(this.codeWindow.GetPrimaryView(out this.textView));
            this.textViewHost = editorAdapterFactory.GetWpfTextViewHost(this.textView);

            this.Content             = textViewHost.HostControl;
            this.editorCommandTarget = (IOleCommandTarget)this.textView;
        }
        public int CreateEditorInstance(
            uint grfCreateDoc,
            string pszMkDocument,
            string pszPhysicalView,
            IVsHierarchy vsHierarchy,
            uint itemid,
            IntPtr punkDocDataExisting,
            out IntPtr ppunkDocView,
            out IntPtr ppunkDocData,
            out string pbstrEditorCaption,
            out Guid pguidCmdUI,
            out int pgrfCDW)
        {
            ppunkDocView       = IntPtr.Zero;
            ppunkDocData       = IntPtr.Zero;
            pbstrEditorCaption = string.Empty;
            pguidCmdUI         = Guid.Empty;
            pgrfCDW            = 0;

            var physicalView = pszPhysicalView == null
                ? "Code"
                : pszPhysicalView;

            IVsTextBuffer textBuffer = null;

            // Is this document already open? If so, let's see if it's a IVsTextBuffer we should re-use. This allows us
            // to properly handle multiple windows open for the same document.
            if (punkDocDataExisting != IntPtr.Zero)
            {
                object docDataExisting = Marshal.GetObjectForIUnknown(punkDocDataExisting);

                textBuffer = docDataExisting as IVsTextBuffer;

                if (textBuffer == null)
                {
                    // We are incompatible with the existing doc data
                    return(VSConstants.VS_E_INCOMPATIBLEDOCDATA);
                }
            }

            // Do we need to create a text buffer?
            if (textBuffer == null)
            {
                var contentType = _contentTypeRegistryService.GetContentType(ContentTypeName);
                textBuffer = _editorAdaptersFactoryService.CreateVsTextBufferAdapter(_oleServiceProvider, contentType);

                if (_encoding)
                {
                    var userData = textBuffer as IVsUserData;
                    if (userData != null)
                    {
                        // The editor shims require that the boxed value when setting the PromptOnLoad flag is a uint
                        int hresult = userData.SetData(
                            VSConstants.VsTextBufferUserDataGuid.VsBufferEncodingPromptOnLoad_guid,
                            (uint)__PROMPTONLOADFLAGS.codepagePrompt);

                        if (ErrorHandler.Failed(hresult))
                        {
                            return(hresult);
                        }
                    }
                }
            }

            // If the text buffer is marked as read-only, ensure that the padlock icon is displayed
            // next the new window's title and that [Read Only] is appended to title.
            READONLYSTATUS readOnlyStatus = READONLYSTATUS.ROSTATUS_NotReadOnly;
            uint           textBufferFlags;

            if (ErrorHandler.Succeeded(textBuffer.GetStateFlags(out textBufferFlags)) &&
                0 != (textBufferFlags & ((uint)BUFFERSTATEFLAGS.BSF_FILESYS_READONLY | (uint)BUFFERSTATEFLAGS.BSF_USER_READONLY)))
            {
                readOnlyStatus = READONLYSTATUS.ROSTATUS_ReadOnly;
            }

            switch (physicalView)
            {
            case "Form":

                // We must create the WinForms designer here
                const string LoaderName      = "Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomDesignerLoader";
                var          designerService = (IVSMDDesignerService)ServiceProvider.GetService(typeof(SVSMDDesignerService));
                var          designerLoader  = (IVSMDDesignerLoader)designerService.CreateDesignerLoader(LoaderName);

                try
                {
                    designerLoader.Initialize(_oleServiceProvider, vsHierarchy, (int)itemid, (IVsTextLines)textBuffer);
                    pbstrEditorCaption = designerLoader.GetEditorCaption((int)readOnlyStatus);

                    var designer = designerService.CreateDesigner(_oleServiceProvider, designerLoader);
                    ppunkDocView = Marshal.GetIUnknownForObject(designer.View);
                    pguidCmdUI   = designer.CommandGuid;
                }
                catch
                {
                    designerLoader.Dispose();
                    throw;
                }

                break;

            case "Code":

                var codeWindow = _editorAdaptersFactoryService.CreateVsCodeWindowAdapter(_oleServiceProvider);
                codeWindow.SetBuffer((IVsTextLines)textBuffer);

                codeWindow.GetEditorCaption(readOnlyStatus, out pbstrEditorCaption);

                ppunkDocView = Marshal.GetIUnknownForObject(codeWindow);
                pguidCmdUI   = VSConstants.GUID_TextEditorFactory;

                break;

            default:

                return(VSConstants.E_INVALIDARG);
            }

            ppunkDocData = Marshal.GetIUnknownForObject(textBuffer);

            return(VSConstants.S_OK);
        }
Example #10
0
        /// <summary>
        /// Method to call to cause us to place the file at the given path into our hosted editor.
        /// </summary>
        public void SetDisplayedFile(string filePath)
        {
            ClearOldEditor();

            //Get an invisible editor over the file, this makes it much easier than having to manually figure out the right content type,
            //language service, and it will automatically associate the document with its owning project, meaning we will get intellisense
            //in our editor with no extra work.
            IVsInvisibleEditorManager invisibleEditorManager = (IVsInvisibleEditorManager)GetService(typeof(SVsInvisibleEditorManager));

            ErrorHandler.ThrowOnFailure(invisibleEditorManager.RegisterInvisibleEditor(filePath,
                                                                                       pProject: null,
                                                                                       dwFlags: (uint)_EDITORREGFLAGS.RIEF_ENABLECACHING,
                                                                                       pFactory: null,
                                                                                       ppEditor: out this.invisibleEditor));

            //The doc data is the IVsTextLines that represents the in-memory version of the file we opened in our invisibe editor, we need
            //to extract that so that we can create our real (visible) editor.
            IntPtr docDataPointer   = IntPtr.Zero;
            Guid   guidIVSTextLines = typeof(IVsTextLines).GUID;

            ErrorHandler.ThrowOnFailure(this.invisibleEditor.GetDocData(fEnsureWritable: 1, riid: ref guidIVSTextLines, ppDocData: out docDataPointer));
            try
            {
                IVsTextLines docData = (IVsTextLines)Marshal.GetObjectForIUnknown(docDataPointer);

                //Get the component model so we can request the editor adapter factory which we can use to spin up an editor instance.
                IComponentModel componentModel = (IComponentModel)GetService(typeof(SComponentModel));
                IVsEditorAdaptersFactoryService editorAdapterFactoryService = componentModel.GetService <IVsEditorAdaptersFactoryService>();

                //Create a code window adapter.
                this.codeWindow = editorAdapterFactoryService.CreateVsCodeWindowAdapter(OleServiceProvider);

                //Disable the splitter control on the editor as leaving it enabled causes a crash if the user
                //tries to use it here :(
                IVsCodeWindowEx codeWindowEx = (IVsCodeWindowEx)this.codeWindow;
                INITVIEW[]      initView     = new INITVIEW[1];
                codeWindowEx.Initialize((uint)_codewindowbehaviorflags.CWB_DISABLESPLITTER,
                                        VSUSERCONTEXTATTRIBUTEUSAGE.VSUC_Usage_Filter,
                                        szNameAuxUserContext:  "",
                                        szValueAuxUserContext: "",
                                        InitViewFlags: 0,
                                        pInitView: initView);

                //Associate our IVsTextLines with our new code window.
                ErrorHandler.ThrowOnFailure(this.codeWindow.SetBuffer((IVsTextLines)docData));

                //Get our text view for our editor which we will use to get the WPF control that hosts said editor.
                ErrorHandler.ThrowOnFailure(this.codeWindow.GetPrimaryView(out this.textView));

                //Get our WPF host from our text view (from our code window).
                IWpfTextViewHost textViewHost = editorAdapterFactoryService.GetWpfTextViewHost(this.textView);

                Debug.Assert(this.control != null);

                //We already have an open window, so just insert this editor in place of the old one.
                this.control.InsertNewEditor(textViewHost.HostControl);
            }
            finally
            {
                if (docDataPointer != IntPtr.Zero)
                {
                    //Release the doc data from the invisible editor since it gave us a ref-counted copy.
                    Marshal.Release(docDataPointer);
                }
            }
        }
Example #11
0
        private void CreateEditor(string filePath)
        {
            //IVsInvisibleEditors are in-memory represenations of typical Visual Studio editors.
            //Language services, highlighting and error squiggles are hooked up to these editors
            //for us once we convert them to WpfTextViews.
            IVsInvisibleEditor invisibleEditor;

            ErrorHandler.ThrowOnFailure(_invisibleEditorManager.RegisterInvisibleEditor(
                                            filePath
                                            , pProject: null
                                            , dwFlags: (uint)_EDITORREGFLAGS.RIEF_ENABLECACHING
                                            , pFactory: null
                                            , ppEditor: out invisibleEditor));

            //Then when creating the IVsInvisibleEditor, find and lock the document
            IntPtr       docData;
            IVsHierarchy hierarchy;
            var          runningDocTable = (IVsRunningDocumentTable)Microsoft.VisualStudio.Shell.Package.GetGlobalService(typeof(SVsRunningDocumentTable));

            uint docCookie;

            ErrorHandler.ThrowOnFailure(runningDocTable.FindAndLockDocument(
                                            dwRDTLockType: (uint)_VSRDTFLAGS.RDT_ReadLock,
                                            pszMkDocument: filePath,
                                            ppHier: out hierarchy,
                                            pitemid: out uint itemId,
                                            ppunkDocData: out docData,
                                            pdwCookie: out docCookie));

            IntPtr docDataPointer;
            var    guidIVsTextLines = typeof(IVsTextLines).GUID;

            ErrorHandler.ThrowOnFailure(invisibleEditor.GetDocData(
                                            fEnsureWritable: 1
                                            , riid: ref guidIVsTextLines
                                            , ppDocData: out docDataPointer));

            _docData = (IVsTextLines)Marshal.GetObjectForIUnknown(docDataPointer);

            //Make Buffer Readonly
            _docData.GetStateFlags(out uint oldFlags);
            _docData.SetStateFlags(oldFlags | (uint)BUFFERSTATEFLAGS.BSF_USER_READONLY);

            //Create a code window adapter
            _codeWindow = _editorAdapter.CreateVsCodeWindowAdapter(ProfilerPlugin.Instance.OLEServiceProvider);

            //Disable the splitter control on the editor as leaving it enabled causes a crash if the user
            //tries to use it here :(
            IVsCodeWindowEx codeWindowEx = (IVsCodeWindowEx)_codeWindow;

            INITVIEW[] initView = new INITVIEW[1];
            codeWindowEx.Initialize((uint)_codewindowbehaviorflags.CWB_DISABLESPLITTER,// | ((uint)TextViewInitFlags2.VIF_READONLY),
                                    VSUSERCONTEXTATTRIBUTEUSAGE.VSUC_Usage_Filter,
                                    szNameAuxUserContext: "",
                                    szValueAuxUserContext: "",
                                    InitViewFlags: 0,
                                    pInitView: initView);

            ErrorHandler.ThrowOnFailure(_codeWindow.SetBuffer(_docData));

            //Get a text view for our editor which we will then use to get the WPF control for that editor.
            ErrorHandler.ThrowOnFailure(_codeWindow.GetPrimaryView(out _textView));
            _textViewHost = _editorAdapter.GetWpfTextViewHost(_textView);
        }