public void Deregister(IVoxelizer voxelizer)
 {
     m_Voxelizers.Remove(voxelizer);
     m_VoxelsBufferNeedUpdate = true;
 }
 public void Register(IVoxelizer voxelizer)
 {
     m_Voxelizers.Add(voxelizer);
     m_VoxelsBufferNeedUpdate = true;
 }