/// <summary> /// Constructs a new material. /// </summary> public Material(IEquationOfState __EquationOfState, IViscosityLaw __ViscosityLaw, double __MachNumber, double __ReynoldsNumber, double __PrandtlNumber, double __FroudeNumber, double __ViscosityRatio) { //this.Control = control; this.EquationOfState = __EquationOfState; this.ViscosityLaw = __ViscosityLaw; MachNumber = __MachNumber; ReynoldsNumber = __ReynoldsNumber; FroudeNumber = __FroudeNumber; PrandtlNumber = __PrandtlNumber; ViscosityRatio = __ViscosityRatio; }
/// <summary> /// Constructor /// </summary> public RinglebMaterial(IEquationOfState __EquationOfState, IViscosityLaw __ViscosityLaw, double __MachNumber, double __ReynoldsNumber, double __PrandtlNumber, double __FroudeNumber, double __ViscosityRatio) : base(__EquationOfState, __ViscosityLaw, __MachNumber, __ReynoldsNumber, __PrandtlNumber, __FroudeNumber, __ViscosityRatio) { }