public void ProcessRequest(IViewActionRequest <IButton> request) { _viewActionRequest = request; #if UNITY_EDITOR || DEBUG Debuger.Log("button_start_game_button_start_game is OnClick"); #endif }
public IViewActionResponser <IButton> Init(IU3dFrame frame, IViewActionRequest <IButton> request, IViewModel model) { mU3DFrame = frame; mView = request.ActionRequester.Origin.AttachView; return(this); }