Example #1
0
        public static void TransposeToAllignPoints(this IView2D view, Point2D world, Point screen, AxisSelection mode = AxisSelection.Both)
        {
            Point2D screenPosWS = view.ScreenSpace2WorldSpace(screen.X, screen.Y);

            //nudge the screen so the mouse is zooming in on a point;
            Point2D nudge = screenPosWS - world;

            nudge *= view.Zoom;

            switch (mode)
            {
            case AxisSelection.Both:
                view.TransformX += nudge.X;
                view.TransformY += nudge.Y;
                break;

            case AxisSelection.Vertical:
                view.TransformY += nudge.Y;
                break;

            case AxisSelection.Horizontal:
                view.TransformX += nudge.X;
                break;
            }
        }
Example #2
0
        protected void adjustZoomByWheel(int delta, int x, int y)
        {
            try
            {
                if (delta != 0)
                {
                    if (view != null)
                    {
                        Point2D oldMousePosWS = view.ScreenSpace2WorldSpace(x, y);

                        //double oldZoom = view.Zoom;
                        //double newZoom = oldZoom + (delta / 1200.0);

                        //double factor = Math.Pow(view.Zoom, Math.Log10(Math.Abs(delta)));
                        double factor = Math.Abs((view.Zoom / 15) * (delta / 120));
                        factor = (delta > 0) ? factor : -factor;
                        double newZoom = view.Zoom + factor;

                        if (isValidZoomLevel(newZoom))
                        {
                            view.Zoom = newZoom;
                            view.TransposeToAllignPoints(oldMousePosWS, new Point(x, y));
                        }
                        else
                        {
                            //WDAppLog.Debug("bad zoom: " + newZoom);
                            view.Zoom = Math.Max(Math.Min(newZoom, MaxZoom), MinZoom);
                            view.TransposeToAllignPoints(oldMousePosWS, new Point(x, y));
                        }

                        DoViewChangeTasks();
                        picMain.Refresh();
                    }
                }
            }
            catch { }
        }
 public MouseEventWorldSpace(int x, int y, MouseButtons button, IView2D view)
 {
     location    = view.ScreenSpace2WorldSpace(new Point2D(x, y));
     this.Button = button;
 }
Example #4
0
 public static Point2D ScreenSpace2WorldSpace(this IView2D view, Point screenSpace)
 {
     return(view.ScreenSpace2WorldSpace(screenSpace.X, screenSpace.Y));
 }