public ScheduleController(IScheduleManager adr,IEmployeeManager em,IAddressManager am,IVehicleManager vm)
 {
    scheduleManager = adr;
    empMan = em;
     addMan= am;
     vehman = vm;
 }
Example #2
0
 public DealerController(IBookingManager bookingManager, IUserManager userManager, IVehicleManager vehicleManager, IServiceManager serviceManager)
 {
     _bookingManager = bookingManager;
     _userManager    = userManager;
     _VehicleManager = vehicleManager;
     _serviceManager = serviceManager;
 }
 public VehicleController(IVehicleManager manager)
 {
     _manager = manager;
 }
 public VehicleController(IVehicleManager vehicleManager)
 {
     _IVehicleManager = vehicleManager;
 }
Example #5
0
 public Bistro(IResolutionRoot kernel)
 {
     _pointCreator   = kernel.Get <IPointCreator>();
     _vehicleManager = kernel.Get <IVehicleManager>();
     _bistroManager  = kernel.Get <IBistroManager>();
 }
Example #6
0
 public VehicleService(IVehicleManager vehicleManager)
 {
     _vehicleManager = vehicleManager;
 }
Example #7
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 protected Race()
 {
     PlayerInfoManager = ServerKernel.Kernel.Get <IPlayerInfoManager>();
     VehicleManager    = ServerKernel.Kernel.Get <IVehicleManager>();
 }
Example #8
0
 public CreateModel(IVehicleManager manager)
 {
     _manager = manager;
 }
Example #9
0
 public CharacterFactory(ILogger <ICharacterFactory> logger,
                         IDatabase database,
                         ILogger <Character> characterLogger,
                         IGameWorld gameWorld,
                         IDatabasePreloader databasePreloader,
                         IGameDefinitionsPreloder definitionsPreloder,
                         ICountryProvider countryProvider,
                         ISpeedManager speedManager,
                         IStatsManager statsManager,
                         IHealthManager healthManager,
                         ILevelProvider levelProvider,
                         ILevelingManager levelingManager,
                         IInventoryManager inventoryManager,
                         ILinkingManager linkingManager,
                         IGuildManager guildManager,
                         IGameSession gameSession,
                         IStealthManager stealthManager,
                         IAttackManager attackManager,
                         ISkillsManager skillsManager,
                         IBuffsManager buffsManager,
                         IElementProvider elementProvider,
                         IKillsManager killsManager,
                         IVehicleManager vehicleManager,
                         IShapeManager shapeManager,
                         IMovementManager movementManager,
                         IAdditionalInfoManager additionalInfoManager,
                         IMapProvider mapProvider,
                         ITeleportationManager teleportationManager,
                         IPartyManager partyManager,
                         ITradeManager tradeManager,
                         IFriendsManager friendsManager,
                         IDuelManager duelManager,
                         IBankManager bankManager,
                         IQuestsManager questsManager,
                         IUntouchableManager untouchableManager,
                         IWarehouseManager warehouseManager,
                         IShopManager shopManager,
                         ISkillCastingManager skillCastingManager,
                         ICastProtectionManager castProtectionManager,
                         IGamePacketFactory packetFactory,
                         UserManager <DbUser> userManager)
 {
     _logger                = logger;
     _database              = database;
     _characterLogger       = characterLogger;
     _gameWorld             = gameWorld;
     _databasePreloader     = databasePreloader;
     _definitionsPreloder   = definitionsPreloder;
     _countryProvider       = countryProvider;
     _speedManager          = speedManager;
     _statsManager          = statsManager;
     _healthManager         = healthManager;
     _levelProvider         = levelProvider;
     _levelingManager       = levelingManager;
     _inventoryManager      = inventoryManager;
     _linkingManager        = linkingManager;
     _guildManager          = guildManager;
     _gameSession           = gameSession;
     _stealthManager        = stealthManager;
     _attackManager         = attackManager;
     _skillsManager         = skillsManager;
     _buffsManager          = buffsManager;
     _elementProvider       = elementProvider;
     _killsManager          = killsManager;
     _vehicleManager        = vehicleManager;
     _shapeManager          = shapeManager;
     _movementManager       = movementManager;
     _additionalInfoManager = additionalInfoManager;
     _mapProvider           = mapProvider;
     _teleportationManager  = teleportationManager;
     _partyManager          = partyManager;
     _tradeManager          = tradeManager;
     _friendsManager        = friendsManager;
     _duelManager           = duelManager;
     _bankManager           = bankManager;
     _questsManager         = questsManager;
     _untouchableManager    = untouchableManager;
     _warehouseManager      = warehouseManager;
     _shopManager           = shopManager;
     _skillCastingManager   = skillCastingManager;
     _castProtectionManager = castProtectionManager;
     _packetFactory         = packetFactory;
     _userManager           = userManager;
 }
 public VehiclesController(IVehicleManager vehicleManager, IMapper mapper, ILogger <VehiclesController> logger)
 {
     _vehicleManager = vehicleManager;
     _mapper         = mapper;
     _logger         = logger;
 }
Example #11
0
 public RequisitionsController(IRequisitionManager requisitionManager, IEmployeeManager employeeManager, IVehicleManager vehicleManager, IRequisitionStatusManager requisitionStatusManager, IFeedbackManager feedbackManager)
 {
     this._requisitionManager       = requisitionManager;
     this._employeeManager          = employeeManager;
     this._vehicleManager           = vehicleManager;
     this._requisitionStatusManager = requisitionStatusManager;
     this._feedbackManager          = feedbackManager;
 }
 public RequsitionController(IRequsitionManager requsition, IEmployeeManager employee,
                             IRequsitionStatusManager requsitionStatus, IManagerManager manager, IVehicleManager vehicle,
                             ICommentManager comment)
 {
     this._requsitionManager       = requsition;
     this._employeeManager         = employee;
     this._requsitionStatusManager = requsitionStatus;
     this._managerManager          = manager;
     this.vehicleManager           = vehicle;
     this.commentManager           = comment;
 }
 public RacecourseMenuHandler(IVehicleManager vehicleManager)
 {
     _vehicleManager = vehicleManager;
 }
Example #14
0
 public RepairingController(IMechanicManager mechanicManager, IBookingHistoryManager bookingHistoryManager, IBookingManager bookingManager, IServiceManager serviceManager, IVehicleManager vehicleManager)
 {
     _bookingManager        = bookingManager;
     _serviceManager        = serviceManager;
     _vehicleManager        = vehicleManager;
     _bookingHistoryManager = bookingHistoryManager;
     _mechanicManager       = mechanicManager;
 }
Example #15
0
 public VehicleController(IVehicleManager VehicleManager)
 {
     _VehicleManager = VehicleManager;
 }
 public VehiclesController(IVehicleManager manager, IVehicleTypeManager vehicleTypeManager)
 {
     this._vehicleManager     = manager;
     this._vehicleTypeManager = vehicleTypeManager;
 }
 public LocationController(ILocationManager manager, IVehicleManager vehicleManager)
 {
     _manager        = manager;
     _vehicleManager = vehicleManager;
 }
Example #18
0
 public TaxiDepot(IVehicleManager vehicleManager)
 {
     _vehicleManager = vehicleManager;
 }
Example #19
0
 public InventoryManager(IPlayerInfoManager playerInfoManager, IVehicleManager vehicleManager)
 {
     _playerInfoManager = playerInfoManager;
     _vehicleManager    = vehicleManager;
 }
 // Booking Controller constructor
 public BookingController(IBookingManager bookingManager, IServiceManager serviceManager, IVehicleManager vehicleManager)
 {
     _bookingManager = bookingManager;
     _serviceManager = serviceManager;
     _vehicleManager = vehicleManager;
 }
Example #21
0
 public VehicleHandlers(IGamePacketFactory packetFactory, IGameSession gameSession, IVehicleManager vehicleManager, IInventoryManager inventoryManager, IMapProvider mapProvider, ICountryProvider countryProvider, IMovementManager movementManager) : base(packetFactory, gameSession)
 {
     _vehicleManager   = vehicleManager;
     _inventoryManager = inventoryManager;
     _mapProvider      = mapProvider;
     _countryProvider  = countryProvider;
     _movementManager  = movementManager;
 }
Example #22
0
        public ShapeManager(ILogger <ShapeManager> logger, IStealthManager stealthManager, IVehicleManager vehicleManager)
        {
            _logger         = logger;
            _stealthManager = stealthManager;
            _vehicleManager = vehicleManager;

            _stealthManager.OnStealthChange += StealthManager_OnStealthChange;
            _vehicleManager.OnVehicleChange += VehicleManager_OnVehicleChange;

#if DEBUG
            _logger.LogDebug("ShapeManager {hashcode} created", GetHashCode());
#endif
        }
Example #23
0
 public BusDepot(IVehicleManager vehicleManager)
 {
     _vehicleManager = vehicleManager;
 }
Example #24
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 public RequisitionsController(IRequisitionManager requisitionManager, IEmployeeManager employeeManager, IVehicleManager vehicleManager, IRequisitionStatusManager requisitionStatusManager, IFeedbackManager feedbackManager,
                               IAssignRequisitionManager assignRequisitionManager, INotificationManager notificationManager, ICancelRequisitionManager cancelRequisitionManager, IRequisitionHistoryManager requisitionHistoryManager)
 {
     this._requisitionManager        = requisitionManager;
     this._employeeManager           = employeeManager;
     this._vehicleManager            = vehicleManager;
     this._requisitionStatusManager  = requisitionStatusManager;
     this._feedbackManager           = feedbackManager;
     this._assignRequisitionManager  = assignRequisitionManager;
     this._notificationManager       = notificationManager;
     this._cancelRequisitionManager  = cancelRequisitionManager;
     this._requisitionHistoryManager = requisitionHistoryManager;
 }
Example #25
0
 public DrivingSchool(IResolutionRoot kernel)
 {
     _pointCreator        = kernel.Get <IPointCreator>();
     _vehicleManager      = kernel.Get <IVehicleManager>();
     _practiceExamManager = kernel.Get <IDriverPracticeExamManager>();
 }
 // Vehicle Controller constructor
 public VehiclesController(IVehicleManager vehicleManager, ICustomerManager customerManager)
 {
     _vehicleManager  = vehicleManager;
     _customerManager = customerManager;
 }
Example #27
0
 public TruckersManager(IResolutionRoot kernel)
 {
     _playerInfoManager = kernel.Get <IPlayerInfoManager>();
     _workInfoManager   = kernel.Get <IWorkInfoManager>();
     _vehicleManager    = kernel.Get <IVehicleManager>();
 }
 //public VehicleController() { }
 public VehicleController(IVehicleManager manager)
 {
     this.manager = manager;
 }
Example #29
0
 public IndexModel(IVehicleManager manager)
 {
     _manager = manager;
 }