Example #1
0
        public IValue Middle(IValue before, IValue after)
        {
            var beforeType = before.ValueType;
            var afterType  = after.ValueType;

            if (beforeType == ValueTypes.String || afterType == ValueTypes.String)
            {
                return(new Constant(before.GetString() + after.GetString()));
            }

            if (beforeType == ValueTypes.Number || afterType == ValueTypes.Number)
            {
                return(new Constant(before.GetNumber() + after.GetNumber()));
            }

            if (beforeType == ValueTypes.Float || afterType == ValueTypes.Float)
            {
                return(new Constant(before.GetFloat() + after.GetFloat()));
            }

            if (beforeType == ValueTypes.Integer || afterType == ValueTypes.Integer)
            {
                return(new Constant(before.GetInteger() + after.GetInteger()));
            }

            throw new Exception(StringHelper.Format("{0} and {1} cannot {2}.", beforeType.ToString(), afterType.ToString(), Code));
        }
Example #2
0
 public override long GetInteger()
 {
     try
     {
         return(m_pVal.GetInteger());
     }
     catch (ParserError exc)
     {
         exc.GetContext().Ident = GetIdent();
         throw;
     }
 }
Example #3
0
        public override void Eval(ref IValue ret, IValue[] a_pArg)
        {
            Global.MUP_VERIFY(a_pArg.Length == 2);

            IValue arg1 = a_pArg[0];
            IValue arg2 = a_pArg[1];

            if (arg1.IsNonComplexScalar() || arg2.IsNonComplexScalar())
            {
                if (!arg1.IsNonComplexScalar())
                {
                    throw new ParserError(new ErrorContext(EErrorCodes.ecTYPE_CONFLICT_FUN, -1, GetIdent(), arg1.GetValueType(), 'f', 1));
                }

                if (!arg2.IsNonComplexScalar())
                {
                    throw new ParserError(new ErrorContext(EErrorCodes.ecTYPE_CONFLICT_FUN, -1, GetIdent(), arg2.GetValueType(), 'f', 2));
                }

                if (arg1.IsInteger() && arg2.IsInteger())
                {
                    ret = arg1.GetInteger() - arg2.GetInteger();
                }
                else
                {
                    ret = arg1.GetFloat() - arg2.GetFloat();
                }
            }
            else //if (arg1.IsMatrix() && arg2.IsMatrix())
            {
                // Vector + Vector
                //Matrix a1 = arg1.GetArray(), a2 = arg2.GetArray();
                //if (a1.GetRows() != a2.GetRows())
                //    throw new ParserError(new ErrorContext(EErrorCodes.ecARRAY_SIZE_MISMATCH, -1, GetIdent(), 'm', 'm', 2));

                //var rv = new Matrix(a1.GetRows());
                //for (int i = 0; i < a1.GetRows(); ++i)
                //{
                //    if (!a1.At(i).IsNonComplexScalar())
                //        throw new ParserError(new ErrorContext(EErrorCodes.ecTYPE_CONFLICT_FUN, -1, GetIdent(), a1.At(i).GetValueType(), 'f', 1));

                //    if (!a2.At(i).IsNonComplexScalar())
                //        throw new ParserError(new ErrorContext(EErrorCodes.ecTYPE_CONFLICT_FUN, -1, GetIdent(), a2.At(i).GetValueType(), 'f', 1));

                //    if (a1.At(i).IsInteger() && a2.At(i).IsInteger())
                //        rv.At(i) = a1.At(i).GetInteger() - a2.At(i).GetInteger();
                //    else
                //        rv.At(i) = a1.At(i).GetFloat() - a2.At(i).GetFloat();
                //}

                ret = arg1 - arg2;
            }
        }
Example #4
0
        public IValue Before(IValue after)
        {
            switch (after.ValueType)
            {
            case ValueTypes.Integer:
                return(new Constant(-after.GetInteger()));

            case ValueTypes.Float:
                return(new Constant(-after.GetFloat()));

            case ValueTypes.Number:
                return(new Constant(-after.GetNumber()));

            default:
                throw new Exception("- 无法应用于" + after.ValueType);
            }
        }
Example #5
0
 public long GetInteger()
 {
     return(value.GetInteger());
 }
Example #6
0
        public override void Eval(ref IValue ret, IValue[] a_pArg)
        {
            Global.MUP_VERIFY(a_pArg.Length == 2);

            IValue arg1 = a_pArg[0];
            IValue arg2 = a_pArg[1];

            if (!arg1.IsNonComplexScalar())
            {
                throw new ParserError(new ErrorContext(EErrorCodes.ecTYPE_CONFLICT_FUN, -1, GetIdent(), arg1.GetValueType(), 'f', 1));
            }

            if (!arg2.IsNonComplexScalar())
            {
                throw new ParserError(new ErrorContext(EErrorCodes.ecTYPE_CONFLICT_FUN, -1, GetIdent(), arg2.GetValueType(), 'f', 2));
            }
            if (arg1.IsInteger() && arg2.IsInteger())
            {
                var i1 = arg1.GetInteger();
                var i2 = arg2.GetInteger();
                switch (i2)
                {
                case 1:
                    ret = i1;
                    break;

                case 2:
                    ret = i1 * i1;
                    break;

                case 3:
                    ret = i1 * i1 * i1;
                    break;

                case 4:
                    ret = i1 * i1 * i1 * i1;
                    break;

                case 5:
                    ret = i1 * i1 * i1 * i1 * i1;
                    break;

                default:
                    ret = (long)Math.Pow(i1, i2);
                    break;
                }
            }
            else
            {
                var i1 = arg1.GetFloat();
                var i2 = arg2.GetFloat();
                switch (i2)
                {
                case 1:
                    ret = i1;
                    break;

                case 2:
                    ret = i1 * i1;
                    break;

                case 3:
                    ret = i1 * i1 * i1;
                    break;

                case 4:
                    ret = i1 * i1 + i1 * i1;
                    break;

                case 5:
                    ret = i1 * i1 * i1 * i1 * i1;
                    break;

                default:
                    ret = Math.Pow(i1, i2);
                    break;
                }
            }
        }