Example #1
0
    void IDragHandler.OnDrag(PointerEventData eventData)
    {
        IVRRayPointerEventData pointer = eventData as IVRRayPointerEventData;

        if (pointer == null)
        {
            return;
        }
        if (isActiveAndEnabled)
        {
            Vector2 delta = pointer.TouchPadPosition - mBeginDragPosition;
            if (delta.magnitude > 50)
            {
                mBeginDragPosition = pointer.TouchPadPosition;
                if (Mathf.Abs(delta.x) > Mathf.Abs(delta.y))
                {
                    RunOnSwip(delta.x > 0 ? SwipEnum.MOVE_UP : SwipEnum.MOVE_DOWN);
                }
                else
                {
                    RunOnSwip(delta.y > 0 ? SwipEnum.MOVE_FOWRAD : SwipEnum.MOVE_BACK);
                }
            }
            RunOnDrag(delta);
        }
    }
Example #2
0
    void IPointerUpHandler.OnPointerUp(PointerEventData eventData)
    {
        IVRRayPointerEventData p = eventData as IVRRayPointerEventData;

        if (p != null)
        {
            PointerString = "IVRTouchpad Up : " + p.TouchPadPosition;
        }
    }
    void IPointerDownHandler.OnPointerDown(PointerEventData eventData)
    {
        IVRRayPointerEventData p = eventData as IVRRayPointerEventData;

        if (p != null)
        {
            Debug.Log("IVRTouchpad Down : " + p.TouchPadPosition);
        }
    }
    void IBeginDragHandler.OnBeginDrag(PointerEventData eventData)
    {
        IVRRayPointerEventData pointer = eventData as IVRRayPointerEventData;

        if (pointer == null)
        {
            return;
        }
        mBeginDragPosition = pointer.TouchPadPosition;
    }
    void IOnHoverHandler.OnHover(BaseEventData eventData)
    {
        IVRRayPointerEventData pointer = eventData as IVRRayPointerEventData;

        if (pointer.HitResults.Contains(gameObject))
        {
            isHover       = true;
            OnHoverString = "hit point : " + pointer.HitPoints[pointer.HitResults.IndexOf(gameObject)].ToString();
        }
        else
        {
            OnHoverString = "Try to hove me!";
            isHover       = false;
            DragString    = string.Empty;
            ScrollString  = string.Empty;
        }
    }
Example #6
0
    void IOnHoverHandler.OnHover(IVRRayPointerEventData eventData)
    {
        if (eventData.HitResults.Contains(gameObject))
        {
            isHover       = true;
            OnHoverString = "hit point : " + eventData.HitPoints[eventData.HitResults.IndexOf(gameObject)].ToString();
        }
        else
        {
#if UNITY_EDITOR
            OnHoverString = "Better Try this on device!";
#else
            OnHoverString = "Try to hove me!";
#endif
            isHover      = false;
            DragString   = string.Empty;
            ScrollString = string.Empty;
        }
    }
 void IOnHoverHandler.OnHover(IVRRayPointerEventData pointer)
 {
     if (pointer == null)
     {
         return;
     }
     if (pointer.HitResults.Contains(gameObject))
     {
         hitPoint = pointer.HitPoints[pointer.HitResults.IndexOf(gameObject)];
         if (!isHover)
         {
             RunOnHover(true);
         }
     }
     else if (isHover)
     {
         RunOnHover(false);
         LoseFocus();
     }
 }
Example #8
0
        public void OnHover(IVRRayPointerEventData eventData)
        {
            if (!rayCastTarget)
            {
                return;
            }
            if (eventData.HitResults.Count > 0)
            {
                int ind = -1;
                for (int i = 0; i < eventData.HitResults.Count; i++)
                {
                    if (eventData.HitResults[i].gameObject == gameObject)
                    {
                        ind = i;
                        break;
                    }
                }
                if (ind < 0)
                {
                    return;
                }
                Vector3       hitPos = eventData.HitPoints[ind];
                DirectionType direc  = CalculateDirection(hitPos, mRectTransform.position, 0f);
                float         signX  = 0f;
                float         signY  = 0f;
                if (direc == DirectionType.Right)
                {
                    signY = -1;
                }
                else if (direc == DirectionType.Left)
                {
                    signY = 1;
                }
                else if (direc == DirectionType.Up)
                {
                    signX = 1;
                }
                else if (direc == DirectionType.Down)
                {
                    signX = -1;
                }
                else if (direc == DirectionType.Down_Left)
                {
                    signX = -1;
                    signY = 1;
                }
                else if (direc == DirectionType.Down_Right)
                {
                    signX = -1;
                    signY = -1;
                }
                else if (direc == DirectionType.Up_Left)
                {
                    signX = 1;
                    signY = 1;
                }
                else
                {
                    signX = 1;
                    signY = -1;
                }

                float off = 15f;

                Vector3 direction = mRectTransform.position - hitPos;

                float upDot    = Vector2.Dot(Vector2.down, direction);
                float rightDot = Vector2.Dot(Vector2.left, direction);
                float xx       = Mathf.Abs(upDot) * off;
                float yy       = Mathf.Abs(rightDot) * off;
                box.rotation = Quaternion.Euler(new Vector3(signX * xx, signY * yy, 0f));
            }
        }
Example #9
0
    void IBeginDragHandler.OnBeginDrag(PointerEventData eventData)
    {
        IVRRayPointerEventData pointer = eventData as IVRRayPointerEventData;

        startDragPosition = pointer.TouchPadPosition;
    }
Example #10
0
    void IDragHandler.OnDrag(PointerEventData eventData)
    {
        IVRRayPointerEventData pointer = eventData as IVRRayPointerEventData;

        DragString = "Drag:" + (pointer.TouchPadPosition - startDragPosition).ToString();
    }
 public void OnHover(IVRRayPointerEventData eventData)
 {
     isHovered = true;
 }
 public void OnHover(IVRRayPointerEventData eventData)
 {
     gameObject.GetComponentInChildren <Text>().text = "Hovered";
 }