public DropResolver( IDropResolverRandomSource randomSource, ISchemeService schemeService, IPropFactory propFactory, IUserTimeProvider userTimeProvider) { _randomSource = randomSource; _schemeService = schemeService; _propFactory = propFactory; _userTimeProvider = userTimeProvider; }
public NationalUnityEventService( IPersonFactory personFactory, IDice dice, IActorTaskSource <ISectorTaskSourceContext> actorTaskSource, IUserTimeProvider userTimeProvider) { _personFactory = personFactory; _dice = dice; _actorTaskSource = actorTaskSource; _userTimeProvider = userTimeProvider; }