private void Start() { ActivateGameObject(false); _dragHandler = ServiceLocator.Instance.GetService <IUserDragHandler>(); _dragHandler.OnDragging += UpdateArrowByDrag; _dragHandler.OnEndDragging += HandleDragFinished; }
private void Start() { _dragHandler = ServiceLocator.Instance.GetService <IUserDragHandler>(); }
private void Start() { _dragHandler = ServiceLocator.Instance.GetService <IUserDragHandler>(); _dragHandler.OnEndDragging += HandleDragFinished; }