Example #1
0
 void OpenGameMenu()
 {
     _gameMenu.SetActive(true);
     _buttons[Constants.pauseButton].gameObject.SetActive(false);
     _magazinePanel.SetActive(false);
     _updateManager.Stop();
 }
Example #2
0
        void Open_mainMenu()
        {
            _buttons[Constants.playBatton].gameObject.SetActive(false);
            _buttons[Constants.menuButton].gameObject.SetActive(false);

            _mainMenu.SetActive(true);
            _buttons[Constants.restartButton].gameObject.SetActive(true);
            _buttons[Constants.continueButton].gameObject.SetActive(true);

            _updateManager.Stop();
        }