public RestartGameProcessor(
     IAutoMapper autoMapper, 
     IGameLinkService gameLinkService,
     IGameByIdQueryProcessor gameByIdQueryProcessor, 
     IUpdateGameStatusQueryProcessor updateGameStatusQueryProcessor)
 {
     _autoMapper = autoMapper;
     _gameLinkService = gameLinkService;
     _gameByIdQueryProcessor = gameByIdQueryProcessor;
     _updateGameStatusQueryProcessor = updateGameStatusQueryProcessor;
 }
 public CompleteGameProcessor(
     IDateTime dateTime, 
     IAutoMapper autoMapper, 
     IGameLinkService gameLinkService,
     IGameByIdQueryProcessor gameByIdQueryProcessor, 
     IUpdateGameStatusQueryProcessor updateGameStatusQueryProcessor)
 {
     _dateTime = dateTime;
     _autoMapper = autoMapper;
     _gameLinkService = gameLinkService;
     _gameByIdQueryProcessor = gameByIdQueryProcessor;
     _updateGameStatusQueryProcessor = updateGameStatusQueryProcessor;
 }