void Update() { if (Input.GetKeyDown(KeyCode.Z) || Input.GetMouseButtonDown(1)) { undoHandler.Undo(); } if (Input.GetKeyDown(KeyCode.R)) { undoHandler.UndoAll(); } Card card; if (HasClickedOnCard(out card)) { game.ClickCard(card); } }
public void UndoAll() { undo.UndoAll(); UpdateScoreText(); }