/// <summary> Constructor. </summary> /// <param name="model"> The ui component associated with the item. </param> /// <param name="stats"> The damage stats for the item. </param> /// <param name="resource"> The ui resource associated with the item. </param> public FireableWeaponItem(IFireableWeaponModel model, FireableWeaponStats stats, IUiResource resource) { Model = model; Stats = stats; Resource = resource; }
public FireableWeaponTemplate(IFireableWeaponModel model, IUiResource resource, FireableWeaponStats stats) { _stats = stats; _resource = resource; _model = model; }
public ItemSlotViewModel(string displayName, string quantityText, IUiResource uiResource) { _displayName = displayName; _quantityText = quantityText; _uiResource = uiResource; }