public override Statement generateStatementFromUI(GameObject commandContainer)
    {
        bool          isMoveStatement = true;
        MoveStatement moveStatement   = new MoveToJ();

        foreach (Transform child in commandContainer.transform)
        {
            if (child.name.StartsWith("ToggleSuction"))
            {
                ToggleSuction toggleSuctionCommand = new ToggleSuction();
                if (child.name.Contains("false"))
                {
                    toggleSuctionCommand.isSuctionEnabled = false;
                }
                if (child.name.Contains("true"))
                {
                    toggleSuctionCommand.isSuctionEnabled = true;
                }
                return(toggleSuctionCommand);

                isMoveStatement = false;
            }
        }
        if (isMoveStatement)
        {
            List <Toggle> toggles = new List <Toggle>();
            commandContainer.GetComponentsInChildren <Toggle>(toggles);

            List <Transform> childTransforms = new List <Transform>();
            commandContainer.GetComponentsInChildren <Transform>(childTransforms);
            foreach (Transform childTransform in childTransforms)
            {
                if (childTransform.name.Contains(movementTypeSelector.nameIdentifier()))
                {
                    moveStatement = movementTypeSelector.getMoveStatementFromUI(childTransform.gameObject);
                }
                else if (childTransform.name.Contains(coordinateSelector.nameIdentifier()))
                {
                    moveStatement.target = coordinateSelector.getCoordinateValues(childTransform.gameObject);
                }
            }
        }
        return(moveStatement);
    }