Example #1
0
        public void FinishMatch(Enumerators.AppState appStateAfterMatch)
        {
            _tutorialManager.StopTutorial();

            if (_gameplayManager.IsTutorial &&
                !_tutorialManager.IsTutorial &&
                appStateAfterMatch != Enumerators.AppState.MAIN_MENU)
            {
                _sceneManager.ChangeScene(Enumerators.AppState.GAMEPLAY, true);
                return;
            }

            _finishMatchAppState = appStateAfterMatch;

            _uiManager.HideAllPages();
            _uiManager.DrawPopup <LoadingGameplayPopup>();

            _gameplayManager.ResetWholeGameplayScene();

            _sceneManager.ChangeScene(Enumerators.AppState.APP_INIT);
        }