public void CreateFullFledgedToy() { _toyBuilder.SetModel(); _toyBuilder.SetHead(); _toyBuilder.SetLimbs(); _toyBuilder.SetBody(); _toyBuilder.SetLegs(); _toyBuilder.SetWheels(); }
public void CreateToy() { toyBuilder.SetModel(); toyBuilder.SetBody(); toyBuilder.SetHead(); toyBuilder.SetLegs(); toyBuilder.SetLimbs(); }