Example #1
0
        public async Task <IActionResult> GetHq(string path, string panoramaId)
        {
            Console.WriteLine("HQ called!");
            var tile = await _tileService.GetTile(path, panoramaId, true);

            var model = Mapper.Map <TileModel>(tile);

            return(base.File(tile.Stream, model.Source));
        }
Example #2
0
        /// <summary>
        /// Populates the tile cache for the configured tiled map definition or tile set
        /// </summary>
        /// <param name="progress"></param>
        /// <returns></returns>
        public TileSeedStats Run(IProgress <TileProgress> progress = null)
        {
            var failed   = 0;
            var rendered = 0;
            var sw       = new Stopwatch();

            sw.Start();

            Action <Action <TileRef>, TileRef> executor = _options.Executor ?? DefaultExecutor;
            var maxThreads = _options.MaxDegreeOfParallelism;
            var resId      = _walker.ResourceID;
            var tiles      = _walker.GetTileList();
            var total      = tiles.Length;
            var interval   = 1000; //Every second

            using (new Timer(_ => progress?.Report(new TileProgress(rendered, total, failed)), null, interval, interval))
            {
                Action <TileRef> fetcher = tile =>
                {
                    try
                    {
                        using (_tileSvc.GetTile(resId, tile.GroupName, tile.Col, tile.Row, tile.Scale))
                        {
                            Interlocked.Increment(ref rendered);
                        }
                    }
                    catch (Exception ex)
                    {
                        _options.ErrorLogger?.Invoke(tile, ex);
                        Interlocked.Increment(ref failed);
                    }
                };

                if (maxThreads.HasValue)
                {
                    var popts = new ParallelOptions();
                    popts.MaxDegreeOfParallelism = maxThreads.Value;
                    Parallel.ForEach(tiles, popts, t => executor(fetcher, t));
                }
                else
                {
                    Parallel.ForEach(tiles, t => executor(fetcher, t));
                }
            }

            // And this method blocks! So if we get to this point, everything has been iterated through and
            // this the tiling run has finished.

            sw.Stop();
            return(new TileSeedStats
            {
                ResourceID = resId,
                TilesRendered = rendered,
                Duration = sw.Elapsed
            });
        }
Example #3
0
        /// <summary>
        /// Renders a single tile
        /// </summary>
        /// <param name="ev"></param>
        /// <param name="tileSvc"></param>
        /// <param name="row">The row index of the tile</param>
        /// <param name="col">The column index of the tile</param>
        /// <param name="scaleindex">The scale index of the tile</param>
        /// <param name="group">The name of the baselayer group</param>
        private void RenderTile(EventWaitHandle ev, ITileService tileSvc, long row, long col, int scaleindex, string group)
        {
            ev.Reset();
            lock (_syncLock)
            {
                _raiseEvents.Enqueue(new EventPassing(
                                         EventPassing.EventType.Begin,
                                         (int)row, (int)col, null,
                                         ev
                                         ));
                _event.Set();
            }
            ev.WaitOne(Timeout.Infinite, true);

            int c = _parent.Config.RetryCount;

            while (c > 0)
            {
                c--;
                try
                {
                    if (!_parent.Cancel)
                    {
                        if (_parent.Config.RenderMethod == null)
                        {
                            tileSvc.GetTile(_mapDefinition, group, (int)col, (int)row, scaleindex).Dispose(); //NOXLATE
                        }
                        else
                        {
                            _parent.Config.RenderMethod(_mapDefinition, group, (int)col, (int)row, scaleindex);
                        }
                    }

                    break;
                }
                catch (Exception ex)
                {
                    if (c == 0)
                    {
                        Exception pex = ex;
                        ev.Reset();
                        EventPassing evobj = new EventPassing(
                            EventPassing.EventType.Error,
                            (int)row, (int)col, ex,
                            ev
                            );

                        lock (_syncLock)
                        {
                            _raiseEvents.Enqueue(evobj);
                            _event.Set();
                        }

                        ev.WaitOne(Timeout.Infinite, true);

                        if (evobj.Result == null)
                        {
                            break;
                        }

                        if (pex == evobj.Result)
                        {
                            throw;
                        }
                        else
                        {
                            throw (Exception)evobj.Result;
                        }
                    }
                }
            }

            ev.Reset();
            lock (_syncLock)
            {
                _raiseEvents.Enqueue(new EventPassing(
                                         EventPassing.EventType.Finish,
                                         (int)row, (int)col, null,
                                         ev
                                         ));
                _event.Set();
            }
            ev.WaitOne(Timeout.Infinite, true);
        }
Example #4
0
        /// <summary>
        /// Renders a single tile
        /// </summary>
        /// <param name="ev"></param>
        /// <param name="tileSvc"></param>
        /// <param name="row">The row index of the tile</param>
        /// <param name="col">The column index of the tile</param>
        /// <param name="scaleindex">The scale index of the tile</param>
        /// <param name="group">The name of the baselayer group</param>
        private void RenderTile(EventWaitHandle ev, ITileService tileSvc, long row, long col, int scaleindex, string group)
        {
            ev.Reset();
            lock (SyncLock)
            {
                RaiseEvents.Enqueue(new EventPassing(
                    EventPassing.EventType.Begin,
                     (int)row, (int)col, null,
                     ev
                    ));
                Event.Set();
            }
            ev.WaitOne(Timeout.Infinite, true);

            int c = Parent.Config.RetryCount;
            while (c > 0)
            {
                c--;
                try
                {
                    if (!Parent.Cancel)
                        if (Parent.Config.RenderMethod == null)
                            tileSvc.GetTile(MapDefinition, group, (int)col, (int)row, scaleindex, "PNG").Dispose(); //NOXLATE
                        else
                            Parent.Config.RenderMethod(MapDefinition, group, (int)col, (int)row, scaleindex);

                    break;
                }
                catch (Exception ex)
                {
                    if (c == 0)
                    {
                        Exception pex = ex;
                        ev.Reset();
                        EventPassing evobj = new EventPassing(
                            EventPassing.EventType.Error ,
                                (int)row, (int)col, ex,
                                ev
                                );

                        lock (SyncLock)
                        {
                            RaiseEvents.Enqueue(evobj);
                            Event.Set();
                        }

                        ev.WaitOne(Timeout.Infinite, true);

                        if (evobj.Result == null)
                            break;

                        if (pex == evobj.Result)
                            throw;
                        else
                            throw (Exception)evobj.Result;
                    }
                }
            }

            ev.Reset();
            lock (SyncLock)
            {
                RaiseEvents.Enqueue(new EventPassing(
                    EventPassing.EventType.Finish,
                    (int)row, (int)col, null,
                    ev
                ));
                Event.Set();
            }
            ev.WaitOne(Timeout.Infinite, true);
        }