/// <summary> /// ランダムに<see cref="playerForm"/>の駒を配置します /// </summary> /// <param name="player"></param> /// <param name="model"></param> public async void ChangedToMyTurn(PlayerForm player, ITicTacToeModel model) { await Task.Delay(TimeSpan.FromSeconds(1)); int row; int column; (row, column) = VacantPosition(model, model.BoardSize); model.PutPiece(row, column, player); }
public void PutPiece(int row, int column, PlayerForm player, ITicTacToeModel model) { model.PutPiece(row, column, player); }