public void ClearCache() { if (m_TextureCache != null) { m_TextureCache.ClearCache(); } }
public void ClearCache() { if (m_TextureCache != null) { m_TextureCache.ClearCache(); } var enumerator = m_ImageCache.GetEnumerator(); while (enumerator.MoveNext()) { var texture = enumerator.Current.Value.Target as Texture2D; if (texture != null) { Object.Destroy(texture); } } m_ImageCache.Clear(); }
public void ClearCache() { m_TextureCache.ClearCache(); }