public void Draw(SpriteBatch spriteBatch) { if (counter < 7) { Position = new Rectangle((int)Location.X, (int)Location.Y, Width, Height); obj.Draw(spriteBatch, Location); } }
public void Draw(SpriteBatch spriteBatch, Vector2 pos) { Position = new Rectangle((int)currentPositionFireBall.X, (int)currentPositionFireBall.Y, Width, Height); if (this.IsVisible) { obj.Draw(spriteBatch, currentPositionFireBall); } }
public void Draw(SpriteBatch spriteBatch, Vector2 pos) { character.Draw(spriteBatch, pos); }
public void Draw(SpriteBatch spriteBatch) { locale.Y = Location.Y + obj.Height; locale.X = Location.X; obj.Draw(spriteBatch, locale); }
public void Draw(SpriteBatch spriteBatch) { obj.Draw(spriteBatch, Location); }