Example #1
0
 public GameUC()
 {
     app = (ITetrisMultiplayerApplication)Activator.CreateInstance(GetConfigurationType(), new GeniusTetris.Utils.WpfTimer());
     //_Server = new GeniusP2PManager.Server();
     //_Options = new ObservableCollection<byte>();
     //_DataOptions = new DataOptions();
     //_Game = new Game(new GeniusTetris.Utils.WpfTimer());
     app.CurrentGame.OnGameOver += new EventHandler(_Game_OnGameOver);
     app.OnOptionArrived        += new Action <GeniusTetris.Multiplayer.GeniusTetrisPlayer, GeniusTetris.Multiplayer.GeniusTetrisPlayer, byte>(app_OnOptionArrived);
     app.OnGameRequestAccepted  += new Action <GeniusTetris.Multiplayer.GeniusTetrisPlayer>(app_OnGameRequestAccepted);
     app.OnGameRequestReceived  += new Action <GeniusTetrisPlayer, string>(app_OnGameRequestReceived);
     app.OnHideBoard            += new Action <GeniusTetris.Multiplayer.GeniusTetrisPlayer, bool>(app_OnHideBoard);
     app.OnEndGameEnd           += new Action <GeniusTetrisPlayer, string>(app_OnEndGameEnd);
     app.OnGameOver             += new Action <GeniusTetrisPlayer, string>(app_OnGameOver);
     app.OnSendBoard            += new Action <GeniusTetrisPlayer, byte[, ]>(app_OnSendBoard);
     app.OnStartGameNow         += new Action <GeniusTetrisPlayer>(app_OnStartGameNow);
     //_Game.OnOptionsChanged += new EventHandler(_Game_OnOptionsChanged);
     //_Game.Board.OnDropped += new EventHandler<BoardChangedEventArgs>(Board_OnDropped);
     //_Game.OnBoardChanged += new EventHandler(_Game_OnBoardChanged);
     //_Game.OnHideMyBoard += new EventHandler(_Game_OnHideMyBoard);
     _PlayersBoard = new Dictionary <Guid, GeniusTetris.BoardUC>();
     _PlayersKey   = new Dictionary <string, GeniusTetrisPlayer>();
     InitializeComponent();
     this.board.Board = app.CurrentGame.Board;
     //this.board1.Board = this.board2.Board = this.board3.Board = this.board4.Board = this.board5.Board = this.board6.Board = _Game.Board;
     this.previewctl.ShapeQueue = app.CurrentGame.ShapeQueue;
     Application.Current.Exit  += new ExitEventHandler(Current_Exit);
 }
Example #2
0
 public ProxyGame(ITetrisMultiplayerApplication app, Guid toMember, Board toMemberBoard)
 {
     _app           = app;
     _toMember      = toMember;
     _toMemberBoard = toMemberBoard;
 }