protected TertiaryPattern(ITertiaryMovingStrategy move, ITertiaryShootingStrategy shoot, KingStep kingStep) { }
public TertiaryRhythmPattern(ITertiaryMovingStrategy move, ITertiaryShootingStrategy shoot, KingStep kingDance, RhythmPattern rhythmPattern) { }
protected TertiaryPattern(ITertiaryShootingStrategy shoot) { }
public TertiaryRhythmPattern(ITertiaryShootingStrategy shoot, RhythmPattern rhythmPattern) { }
public TertiaryMusicPattern(ITertiaryMovingStrategy move, ITertiaryShootingStrategy shoot, KingStep kingDance, Pattern.MusicPattern musicPattern) { }
public TertiaryMusicPattern(ITertiaryShootingStrategy shoot, Pattern.MusicPattern rhythmPattern) { }
public TertiaryQueen(ITertiaryMovingStrategy teriaryMovingStrategy, Rhythm rhythm, ITertiaryShootingStrategy tertiaryShootingStrategy) { }
public TertiaryQueen(ITertiaryMovingStrategy tertiaryMovingStrategy, ITertiaryShootingStrategy tertiaryShootingStrategy) { }