public CreatureController(ICreatureService creatureService, IClassService classService, IItemService itemService, IRaceService raceService, ITerritoryService territoryService) { this._creatureService = creatureService; this._classService = classService; this._itemService = itemService; this._raceService = raceService; this._territoryService = territoryService; }
public EmployeeModule() { this.employeeService = new EmployeeService(); this.territoryService = new TerritoryService(); this.Initialize(); this.RegisterClickHandlers(); }
public CharacterController(ICharacterService characterService, IClassService classService, IItemService itemService, IRaceService raceService, ITerritoryService territoryService) { this._characterService = characterService; this._classService = classService; this._itemService = itemService; this._raceService = raceService; this._territoryService = territoryService; }
public TerritoryTableController(IRegionService regionService, ITerritoryService territoryService) { _regionService = regionService; _territoryService = territoryService; }
public TerritoryController(ITerritoryService territoryService) { this._TerritoryService = territoryService; }
public TerritoryController(ITerritoryService territoryService, TerritoryViewModel territoryViewModel) : base(territoryService, territoryViewModel) { }
public TerritoryController(ITerritoryService TerritoryService) { this.TerritoryService = TerritoryService; }