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C# (CSharp) ITcpServer.Listen Examples
Programming Language:
C# (CSharp)
Class/Type:
ITcpServer
Method/Function:
Listen
Examples at hotexamples.com:
1
C# (CSharp) ITcpServer.Listen - 1 examples found
. These are the top rated real world C# (CSharp) examples of
ITcpServer.Listen
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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Start(11)
ThrowIfNull(11)
Stop(7)
Send(3)
WaitAsync(2)
StopAsync(2)
RequestToFollowCreatureAsync(2)
SendMessage(2)
RequestToAttackCreatureAsync(2)
SendAll(2)
RequestToTurnCreatureAsync(1)
RequestToUpdateModesAsync(1)
RequestToUpdateWalkPlanAsync(1)
SendHeartbeatResponseAsync(1)
SendData(1)
SendDataAsync(1)
Shutdown(1)
StartAsync(1)
RequestToCancelPlayerOperationsAsync(1)
AddConnectionHandler(1)
AddHandler(1)
FireClientConnected(1)
AddNewSocket(1)
Close(1)
CloseClientSocket(1)
Disconnect(1)
DisconnectClientAsync(1)
Dispose(1)
DoAccountLogin(1)
FireClientDisconnected(1)
RequestSendMessageAsync(1)
FireMessageReceived(1)
IsConnected(1)
Listen(1)
NotifyAll(1)
Open(1)
RequestPlayerLogIn(1)
RequestPlayerLogOutAsync(1)
RequestTextDescriptionAtAsync(1)
Frequently Used Methods
Start (11)
ThrowIfNull (11)
Stop (7)
Send (3)
WaitAsync (2)
StopAsync (2)
RequestToFollowCreatureAsync (2)
SendMessage (2)
RequestToAttackCreatureAsync (2)
SendAll (2)
Frequently Used Methods
RequestToTurnCreatureAsync (1)
RequestToUpdateModesAsync (1)
RequestToUpdateWalkPlanAsync (1)
SendHeartbeatResponseAsync (1)
SendData (1)
SendDataAsync (1)
Shutdown (1)
StartAsync (1)
RequestToCancelPlayerOperationsAsync (1)
AddConnectionHandler (1)
AddHandler (1)
FireClientConnected (1)
AddNewSocket (1)
Close (1)
CloseClientSocket (1)
Disconnect (1)
DisconnectClientAsync (1)
Dispose (1)
DoAccountLogin (1)
FireClientDisconnected (1)
Frequently Used Methods
AddHandler (1)
FireClientConnected (1)
AddNewSocket (1)
Close (1)
CloseClientSocket (1)
Disconnect (1)
DisconnectClientAsync (1)
Dispose (1)
DoAccountLogin (1)
FireClientDisconnected (1)
RequestSendMessageAsync (1)
FireMessageReceived (1)
IsConnected (1)
Listen (1)
NotifyAll (1)
Open (1)
RequestPlayerLogIn (1)
RequestPlayerLogOutAsync (1)
RequestTextDescriptionAtAsync (1)
Frequently Used Methods
RequestSendMessageAsync (1)
FireMessageReceived (1)
IsConnected (1)
Listen (1)
NotifyAll (1)
Open (1)
RequestPlayerLogIn (1)
RequestPlayerLogOutAsync (1)
RequestTextDescriptionAtAsync (1)
Example #1
0
Show file
public async Task Start() { await _server.Listen(); }
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