Example #1
0
        public override string Function()
        {
            if (!sync.Done())
            {
                IsRunning = false; return(null);
            }
            string ret = Console.ReadLine();

            base.Function();
            return(ret);
        }
Example #2
0
 public override string Function()
 {
     if (!sync.Done())
     {
         IsRunning = false; return(null);
     }
     Console.WriteLine("It works!");
     Console.ReadLine();
     base.Function();
     scene.Complete();
     return(null);
 }