/// <summary> /// Adds the given element to the collection /// </summary> /// <param name="item">The item to add</param> public override void Add(IModelElement item) { if ((this._parent.OwnerBDD == null)) { IBDD ownerBDDCasted = item.As <IBDD>(); if ((ownerBDDCasted != null)) { this._parent.OwnerBDD = ownerBDDCasted; return; } } if ((this._parent.OwnerSubtreeForZero == null)) { ISubtree ownerSubtreeForZeroCasted = item.As <ISubtree>(); if ((ownerSubtreeForZeroCasted != null)) { this._parent.OwnerSubtreeForZero = ownerSubtreeForZeroCasted; return; } } if ((this._parent.OwnerSubtreeForOne == null)) { ISubtree ownerSubtreeForOneCasted = item.As <ISubtree>(); if ((ownerSubtreeForOneCasted != null)) { this._parent.OwnerSubtreeForOne = ownerSubtreeForOneCasted; return; } } }
/// <summary> /// Adds the given element to the collection /// </summary> /// <param name="item">The item to add</param> public override void Add(IModelElement item) { ISubtree subtreesCasted = item.As <ISubtree>(); if ((subtreesCasted != null)) { this._parent.Subtrees.Add(subtreesCasted); } }
/// <summary> /// Removes the given item from the collection /// </summary> /// <returns>True, if the item was removed, otherwise False</returns> /// <param name="item">The item that should be removed</param> public override bool Remove(IModelElement item) { ISubtree subtreeItem = item.As <ISubtree>(); if (((subtreeItem != null) && this._parent.Subtrees.Remove(subtreeItem))) { return(true); } return(false); }
private void ChangeAssignment(ISubtree current, TreeAssignment item) { }