public void connext_to_next(ISubfigure next_subfigure) { _next.Add(next_subfigure); next_subfigure.append_previous(this); if (next_subfigure is Subfigure unity_subfigure) { create_connection_arrow_to(unity_subfigure); } }
public void connext_to_next(ISubfigure next_subfigure) { _next.Add(next_subfigure); next_subfigure.append_previous(this); }