public override void HandleMode(IStateFlashLight context) { context.SolidLeds(); context.SetState(new SolidState()); }
public override void HandleMode(IStateFlashLight context) { context.FlashLeds(); context.SetState(new FlashingState()); }
public override void OnEnter(IStateFlashLight context) { }
public override void HandlePower(IStateFlashLight context) { context.LightOff(); context.SetState(new OffState()); }
public override void OnEnter(IStateFlashLight context) { context.SetState(new SolidState()); }
public virtual void HandleMode(IStateFlashLight context) { }
public virtual void HandlePower(IStateFlashLight context) { }
public virtual void OnEnter(IStateFlashLight context) { }