public StandAloneIntegrationTestFixture() { // If a system flag is set, then we use the local single server instead if (bool.TryParse(GetEnvironmentVariable(UsingLocalServer), out var usingLocalServer) && usingLocalServer) { StandAlone = new LocalStandAloneInstance(); } else { if (!BoltkitHelper.IsBoltkitAvailable()) { return; } try { StandAlone = new StandAlone(); } catch (Exception) { Dispose(); throw; } } }
public StandAloneIntegrationTestFixture() { if (LocalStandAloneInstance.IsServerProvided()) { StandAlone = new LocalStandAloneInstance(); } else { if (!BoltkitHelper.IsBoltkitAvailable()) { return; } try { StandAlone = new StandAlone(); } catch (Exception) { Dispose(); throw; } } }
public StandAloneIntegrationTestFixture() { StandAloneSharedInstance = CreateInstance(); }