public NextGeneration(IGame game, IGenerateChecker generateChecker, IReproduce reproduce, ISqLiteConnection sqLiteConnection) { _game = game; _generateChecker = generateChecker; _reproduce = reproduce; _sqLiteConnection = sqLiteConnection; }
public UserRepository(ISqLiteConnection sqLiteConnection) { _databaseAsyncConnection = sqLiteConnection.GetDatabaseAsyncConnection(); _databaseConnection = sqLiteConnection.GetDatabaseConnection(); var a = _databaseConnection.GetTableInfo("UserModel"); }
public StoreData(ISqLiteConnection sqLiteConnection) { _sqLiteConnection = sqLiteConnection; }
public UpgradeFromOldDatabase(ISqLiteConnection sqLiteConnection) { _sqLiteConnection = sqLiteConnection; }
public BeforeGameStartRun(ISqLiteConnection sqlLiteConnection, IReportGenerate reportGenerate) { _sqlLiteConnection = sqlLiteConnection; _reportGenerate = reportGenerate; _pacmanLastGeneration = _sqlLiteConnection.GetLastGeneration(); }
public ReportGenerate(ISqLiteConnection sqLiteConnection) { _sqLiteConnection = sqLiteConnection; }