Example #1
0
 public Sprite()
 {
     // Todo : This should not be necessary.
     if (ObjectFactory.IsObjectFactoryInitialized)
     {
         _spriteContext = ObjectFactory.Instance.Get<ISpriteContext>();
     }
 }
Example #2
0
        protected override void Initialize()
        {
            // Todo : This should not be necessary.
            if (null == _spriteContext)
            {
                _spriteContext = ObjectFactory.Instance.Get<ISpriteContext>();
            }

            base.Initialize();
        }
Example #3
0
 public Sprite(IAssetLoaderService assetLoaderService, ISpriteContext spriteContext)
 {
     _assetLoaderService = assetLoaderService;
     _spriteContext      = spriteContext;
 }
Example #4
0
		public Sprite(IAssetLoaderService assetLoaderService, ISpriteContext spriteContext)
		{
			_assetLoaderService = assetLoaderService;
			_spriteContext = spriteContext;
		}
Example #5
0
 public SpriteLogic(ISpriteContext context)
 {
     this.context = context;
 }