Example #1
0
 public HostNewGame(
     ISpotTheDefuserNetworkManager spotTheDefuserNetworkManager,
     ISpotTheDefuserNetworkDiscovery spotTheDefuserNetworkDiscovery,
     IViewManager viewManager,
     AllPlayers allPlayers
     )
 {
     _spotTheDefuserNetworkManager   = spotTheDefuserNetworkManager;
     _spotTheDefuserNetworkDiscovery = spotTheDefuserNetworkDiscovery;
     _viewManager = viewManager;
     _allPlayers  = allPlayers;
 }
Example #2
0
        public void Init()
        {
            _spotTheDefuserNetworkManager   = Substitute.For <ISpotTheDefuserNetworkManager>();
            _spotTheDefuserNetworkDiscovery = Substitute.For <ISpotTheDefuserNetworkDiscovery>();
            _viewManager = Substitute.For <IViewManager>();

            _allPlayers = new AllPlayers();

            _hostNewGame = new HostNewGame(
                _spotTheDefuserNetworkManager,
                _spotTheDefuserNetworkDiscovery,
                _viewManager,
                _allPlayers);
        }
 public void Init()
 {
     _spotTheDefuserNetworkManager   = Substitute.For <ISpotTheDefuserNetworkManager>();
     _spotTheDefuserNetworkDiscovery = Substitute.For <ISpotTheDefuserNetworkDiscovery>();
     _connectToNewGame = new ConnectToNewGame(_spotTheDefuserNetworkManager, _spotTheDefuserNetworkDiscovery);
 }
Example #4
0
 public StopNetwork(ISpotTheDefuserNetworkManager spotTheDefuserNetworkManager)
 {
     _spotTheDefuserNetworkManager = spotTheDefuserNetworkManager;
 }
Example #5
0
 public ConnectToNewGame(ISpotTheDefuserNetworkManager spotTheDefuserNetworkManager,
                         ISpotTheDefuserNetworkDiscovery spotTheDefuserNetworkDiscovery)
 {
     _spotTheDefuserNetworkDiscovery = spotTheDefuserNetworkDiscovery;
     _spotTheDefuserNetworkManager   = spotTheDefuserNetworkManager;
 }