Example #1
0
        internal static ISpeech GetMockSpeech(string speechText, ISpeechSettings speechSettings)
        {
            ISpeech speech = Substitute.For <ISpeech>();

            speech.AdditiveSpeech.Returns(true);
            speech.SpeechText.Returns(speechText);
            speech.SpeakerName.Returns("Main Character");
            speech.SpeechSettings.Returns(speechSettings);
            return(speech);
        }
Example #2
0
        internal static ISpeechSettings GetMockSpeechSettings(
            float displaySpeed         = 5f,
            IFontSettings fontSettings = null,
            int fontSize           = 45,
            bool fontOnSpeakerName = false
            )
        {
            IFontSettings mockFontSettings = Substitute.For <IFontSettings>();

            mockFontSettings.FontAsset.Returns(Resources.Load <TMPro.TMP_FontAsset>(Path.Combine("Fonts", "OpenSans SDF")));
            ISpeechSettings speechSettings = Substitute.For <ISpeechSettings>();

            speechSettings.DisplaySpeed.Returns(displaySpeed);
            speechSettings.FontSettings.Returns(fontSettings ?? mockFontSettings);
            speechSettings.FontColor.Returns(Color.white);
            speechSettings.FontSize.Returns(fontSize);
            speechSettings.FontOnSpeakerName.Returns(fontOnSpeakerName);
            return(speechSettings);
        }
        public void ApplySpeechSettings_ShouldChangePropertiesOfSpeechTextDisplay_WhenSpeechSettingsHasValues()
        {
            // ARRANGE
            ISpeechSettings         speechSettings         = DialogueTestHelpers.GetMockSpeechSettings();
            IDialogueSystemElements dialogueSystemElements = new DialogueSystemElements()
            {
                DialoguePanel         = new GameObject(),
                DefaultSpeechSettings = DialogueTestHelpers.GetMockSpeechSettings(),
                SpeechTextDisplay     = DialogueTestHelpers.CreateMonoBehaviourObject <TextMeshProUGUI>(),
                SpeakerNameDisplay    = DialogueTestHelpers.CreateMonoBehaviourObject <TextMeshProUGUI>(),
            };
            TextMeshProUGUI speechTextDisplay = (TextMeshProUGUI)dialogueSystemElements.SpeechTextDisplay;

            // ACT
            dialogueSystemElements.ApplySpeechSettings(speechSettings);

            // ASSERT

            Assert.AreEqual(speechSettings.FontSettings.FontAsset.sourceFontFile, speechTextDisplay.font.sourceFontFile);
            Assert.AreEqual(speechSettings.FontSize, speechTextDisplay.fontSize);
            Assert.AreEqual(speechSettings.FontColor, DialogueTestHelpers.GetColor(speechTextDisplay.color));
        }
Example #4
0
 public WaveFormatAdapter(ISpeechSettings speechSettings)
 {
     _speechSettings = speechSettings;
 }
Example #5
0
 public SystemSource(ISpeechSettings speechSettings, WaveFormatAdapter waveFormatAdapter)
 {
     _speechSettings    = speechSettings;
     _waveFormatAdapter = waveFormatAdapter;
 }
Example #6
0
 public BingSpeechService(ISpeechSettings speechSettings)
 {
     _speechSettings = speechSettings;
 }