Example #1
0
    private void SetAndInstantietMoveableObj(ISpawnable spawnable, int ID)
    {
        switch (ID)
        {
        case 1: selectedMoveableObj = spawnable.SpawnAtPoint(selectedMoveableObjPos);
            break;

        case 2: unSelectedMoveableObj = spawnable.SpawnAtPoint(unSelectedMoveableObjPos);
            break;
        }
    }
Example #2
0
 public void SelectSuperBubble(ISpawnable superBubble)
 {
     if (shootingSuperBubble == false)
     {
         if (this.superBubble != null)
         {
             this.superBubble.Hide(false);
         }
         // Debug.Log("called");
         selectedMoveableObj.Hide(true);
         unSelectedMoveableObj.Hide(true);
         shootingSuperBubble = true;
         this.superBubble    = superBubble.SpawnAtPoint(selectedMoveableObjPos);
     }
 }